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'''Camp''' (陣営, ''Shubetsu'') is a term used in [[Genso Suikoden Card Stories]]. Camps are the side or forces that a character card is aligned to. Only Leader and Commoner | '''Camp''' (陣営, ''Shubetsu'') is a term used in [[Genso Suikoden Card Stories]]. Camps are the side or forces that a [[character card]] is aligned to. | ||
==Information== | |||
Only [[Mastermind card|Mastermind]], [[Leader card|Leader]], and [[Commoner card]]s have camp alignments. When using a Mastermind card, there may be camp restrictions imposed, or the card's abilities may give a particular camp an advantage. | |||
==Overview== | ==Overview== | ||
Initially, there were five different camp alignments. | Initially, there were five different camp alignments. | ||
* [[File:Camp New State. | * [[File:Camp New State.webp|25px]] New State Army (新同盟軍), the protagonist forces in [[Suikoden II]]. | ||
* [[File:Camp Federation Faction. | * [[File:Camp Federation Faction.webp|25px]] State Army Federation Faction (同盟軍連邦派), the forces of the [[City-State of Jowston]], from [[Suikoden II]], who wish to preserve the alliance (Muse, Greenhill, South Window and Two River). | ||
* [[File:Camp Third Force. | * [[File:Camp Third Force.webp|25px]] Third force (第三勢力), a term used to denote non or otherwise aligned forces. It is also considered the camp for characters who appeared in multiple games of the [[Suikoden series]] or whose relatives appeared in other games of the series. | ||
* [[File:Camp Royal Army. | * [[File:Camp Royal Army.webp|25px]] Royal Army (王国軍), referring to the army of the [[Highland Kingdom]] in [[Suikoden II]]. | ||
* [[File:Camp Independence Faction. | * [[File:Camp Independence Faction.webp|25px]] State Army Independence Faction (同盟軍独立派), referring to individual city-states within Jowston who do not try to preserve the alliance in [[Suikoden II]] (Matilda and Tinto). | ||
[[Booster Pack Vol.2]] introduced a single new alignment, making six. | [[Booster Pack Vol.2]] introduced a single new alignment, making six. | ||
* [[File:Camp Toran Republic. | * [[File:Camp Toran Republic.webp|25px]] Toran Republican Army (トラン共和国軍), the forces of the Toran Republic after the events of [[Suikoden]]. | ||
With the release of Genso Suikoden Card Stories II, three more camp alignments were added, for a total of nine. | With the release of Genso Suikoden Card Stories II, three more camp alignments were added, for a total of nine. | ||
* [[File:Camp Six Clans. | * [[File:Camp Six Clans.webp|25px]] Six Clans (シックスクラン), the six prominent clans of the [[Grassland]] as depicted in [[Suikoden III]]. | ||
* [[File:Camp Holy Harmonia. | * [[File:Camp Holy Harmonia.webp|25px]] Holy Kingdom of Harmonia (ハルモニア神聖国), the quasi-antagonists of [[Suikoden III]], who also appear in [[Suikoden II]]. | ||
* [[File:Camp Zexen Federation. | * [[File:Camp Zexen Federation.webp|25px]] Zexen Federation (ゼクセン連邦), the long-standing rivals of the Grassland from [[Suikoden III]]. | ||
The third volume booster pack release for Genso Suikoden Card Stories II introduced two more camp alignments, both from [[Suikoden]]. | The third volume booster pack release for Genso Suikoden Card Stories II introduced two more camp alignments, both from [[Suikoden]]. | ||
* [[File:Camp Scarlet Moon. | * [[File:Camp Scarlet Moon.webp|25px]] Scarlet Moon Empire (赤月帝国), the antagonistic nation in the [[Suikoden|first Suikoden game]]. | ||
* [[File:Camp Liberation Army. | * [[File:Camp Liberation Army.webp|25px]] Liberation Army (解放軍), the protagonist forces in the [[Suikoden|first Suikoden game]]. | ||
The final booster pack for the game introduced four [[Suikoden IV]]-orientated camp alignments, bringing the total to 15. | The final booster pack for the game introduced four [[Suikoden IV]]-orientated camp alignments, bringing the total to 15. | ||
* [[File:Camp Kooluk Empire. | * [[File:Camp Kooluk Empire.webp|25px]] Kooluk Empire (クールーク皇国), the antagonistic nation from [[Suikoden IV]]. | ||
* [[File:Camp Gaien Dukedom. | * [[File:Camp Gaien Dukedom.webp|25px]] Gaien Dukedom (ガイエン公国), the long-standing rivals of Kooluk from [[Suikoden IV]]. | ||
* [[File:Camp Island Nations. | * [[File:Camp Island Nations.webp|25px]] The Island Nations (群島諸国), an archipelago of small, independent island countries featured in [[Suikoden IV]]. | ||
* [[File:Camp Pirates. | * [[File:Camp Pirates.webp|25px]] Pirates (海賊), sea bandits which sail the seas looking for ships to plunder in [[Suikoden IV]]. | ||
{{GS05}}{{Short description|Card Stories game mechanic}} | {{GS05}}{{Short description|Card Stories game mechanic}} | ||
[[Category:Genso Suikoden Card Stories rules and terminology]] | [[Category:Genso Suikoden Card Stories rules and terminology]] |
Latest revision as of 18:41, 3 October 2023
Camp (陣営, Shubetsu) is a term used in Genso Suikoden Card Stories. Camps are the side or forces that a character card is aligned to.
Information
Only Mastermind, Leader, and Commoner cards have camp alignments. When using a Mastermind card, there may be camp restrictions imposed, or the card's abilities may give a particular camp an advantage.
Overview
Initially, there were five different camp alignments.
- New State Army (新同盟軍), the protagonist forces in Suikoden II.
- State Army Federation Faction (同盟軍連邦派), the forces of the City-State of Jowston, from Suikoden II, who wish to preserve the alliance (Muse, Greenhill, South Window and Two River).
- Third force (第三勢力), a term used to denote non or otherwise aligned forces. It is also considered the camp for characters who appeared in multiple games of the Suikoden series or whose relatives appeared in other games of the series.
- Royal Army (王国軍), referring to the army of the Highland Kingdom in Suikoden II.
- State Army Independence Faction (同盟軍独立派), referring to individual city-states within Jowston who do not try to preserve the alliance in Suikoden II (Matilda and Tinto).
Booster Pack Vol.2 introduced a single new alignment, making six.
- Toran Republican Army (トラン共和国軍), the forces of the Toran Republic after the events of Suikoden.
With the release of Genso Suikoden Card Stories II, three more camp alignments were added, for a total of nine.
- Six Clans (シックスクラン), the six prominent clans of the Grassland as depicted in Suikoden III.
- Holy Kingdom of Harmonia (ハルモニア神聖国), the quasi-antagonists of Suikoden III, who also appear in Suikoden II.
- Zexen Federation (ゼクセン連邦), the long-standing rivals of the Grassland from Suikoden III.
The third volume booster pack release for Genso Suikoden Card Stories II introduced two more camp alignments, both from Suikoden.
- Scarlet Moon Empire (赤月帝国), the antagonistic nation in the first Suikoden game.
- Liberation Army (解放軍), the protagonist forces in the first Suikoden game.
The final booster pack for the game introduced four Suikoden IV-orientated camp alignments, bringing the total to 15.
- Kooluk Empire (クールーク皇国), the antagonistic nation from Suikoden IV.
- Gaien Dukedom (ガイエン公国), the long-standing rivals of Kooluk from Suikoden IV.
- The Island Nations (群島諸国), an archipelago of small, independent island countries featured in Suikoden IV.
- Pirates (海賊), sea bandits which sail the seas looking for ships to plunder in Suikoden IV.