Garrison Step

Card Stories game mechanic
Genso Suikoden Card Stories TCG
Card Types (種類)
CharacterMissionFacilities
Order of Play
Preparation PhaseMain PhaseDeployment StepClear Decision StepGarrison StepReplenishment PhaseTurn Shift Phase
Rules
Deck rulesGame fieldLink rulesUnique Rule

The Garrison Step (クリア判定ステップ, Kuria Hantei Suteppu) is a term used in Genso Suikoden Card Stories. It is the second step of a battle, forming part of a player's Main Phase.

Overview

During the Garrison Step, the player stations a Character card that participated in the Mission or Facility that has been cleared. Once you garrison a character, the player gains the VP, and/or other rewards, from clearing the card. Following this, the battle ends and the game moves onto the Replenishment Phase.

References

  1. Genso Suikoden Card Stories Official Rule Book 1st Edition, page 20
Genso Suikoden Card Stories
Releases
Genso Suikoden Card Stories (Game Boy Advance)Genso Suikoden Card Stories (Trading Card Game)
Card Stories Starter BoxBooster Pack Vol.1Booster Pack Vol.2Premium PackBooster Pack Vol.3Booster Pack Vol.4
Card Stories II CS2 Starter DeckCS2 Booster Pack Vol.1CS2 Booster Pack Vol.2CS2 Booster Pack Vol.3Remake BoosterCS2 Booster Pack Vol.4
Genso Suikoden Card Stories (Game Boy Advance)
Characters HeroAnabelleAppleCamusCulganFlikGorudoHan CunninghamJillia BlightJowy AtreidesKiba WindamierKlaus WindamierLeknaatLorelaiLuca BlightLuciaMiklotovNanamiNeclordRowdSeedShuSierra MikainSolon JheeTeresa WisemailViktor
Locations Cave of the WindCoronet TownForest Village (Nearby Forest) • Greenhill CityKuskus TownLakewestL'RenouilleMatilda KnightdomMercenary FortressMt. RakuteiMuse CityPath to MatildaRadat TownRyube Village (North Sparrow Pass) • Sajah Village (Shinen Forest) • South Window CityTenzan PassTinto City (Tinto Mines) • Toto VillageTwo River City
Rules
Basic Deck rulesGame fieldLink rulesUnique Rule
Card types CharacterMissionFacilities
Order of play Preparation PhaseMain PhaseDeployment StepClear Decision StepGarrison StepReplenishment PhaseTurn Shift Phase