Beecham (CS card 501)

Card Stories card 501
Main article: Beecham

Beecham (ビッチャム, Bitchamu) is a Commoner-class character card from the Genso Suikoden Card Stories TCG. It is part of the Booster Pack Vol.4 expansion and is numbered 501.

Card Data

Beecham
Japanese: ビッチャム • Rōmaji: Bitchamu
Class Commoner Commoner
Gender Male Male
Camp Six Clans Six Clans
Links
Attack (ATK) 2
Military (MIL) 800
Construction (CON) 2
Your Leaders on this mission gain +1 ATK. This effect only lasts for this turn.

同じミッション上にいる全ての味方のリーダーの攻+1。
効果はこのターンのみ。

Card No. 501 • Illustration Ishikawa Fumi


Release Information

This card was released as card number 501 in the original Booster Pack Vol.4 release with Suikoden III character artwork by Ishikawa Fumi. It was card number 024 in this set.

This card was not remade for Genso Suikoden Card Stories Chapter II and so has no Remake Booster erratum. However, like all original cards this card is playable in both editions of the game.

Gallery

Genso Suikoden Card Stories
Releases
Genso Suikoden Card Stories (Game Boy Advance)Genso Suikoden Card Stories (Trading Card Game)
Card Stories Starter BoxBooster Pack Vol.1Booster Pack Vol.2Premium PackBooster Pack Vol.3Booster Pack Vol.4
Card Stories II CS2 Starter DeckCS2 Booster Pack Vol.1CS2 Booster Pack Vol.2CS2 Booster Pack Vol.3Remake BoosterCS2 Booster Pack Vol.4
Genso Suikoden Card Stories (Game Boy Advance)
Characters HeroAnabelleAppleCamusCulganFlikGorudoHan CunninghamJillia BlightJowy AtreidesKiba WindamierKlaus WindamierLeknaatLorelaiLuca BlightLuciaMiklotovNanamiNeclordRowdSeedShuSierra MikainSolon JheeTeresa WisemailViktor
Locations Cave of the WindCoronet TownForest Village (Nearby Forest) • Greenhill CityKuskus TownLakewestL'RenouilleMatilda KnightdomMercenary FortressMt. RakuteiMuse CityPath to MatildaRadat TownRyube Village (North Sparrow Pass) • Sajah Village (Shinen Forest) • South Window CityTenzan PassTinto City (Tinto Mines) • Toto VillageTwo River City
Rules
Basic Deck rulesGame fieldLink rulesUnique Rule
Card types CharacterMissionFacilities
Order of play Preparation PhaseMain PhaseDeployment StepClear Decision StepGarrison StepReplenishment PhaseTurn Shift Phase