Mastermind card: Difference between revisions

Card Stories character card class
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'''Mastermind cards''' (総大将, ''Soutaishou,'' Supreme Commander), rendered on the cards themselves as '''MASTERMIND''' are a [[Character card]] [[Class]] in [[Genso Suikoden Card Stories]].
'''Mastermind cards''' (総大将, ''Soutaishou,'' Supreme Commander), rendered on the cards themselves as '''MASTERMIND''', are a [[character card]] [[class]] in the [[Genso Suikoden Card Stories TCG]].


==Overview==
==Overview==
Mastermind cards are unique compared to other [[Character card|Character cards]] in that they are missing many of the attributes of Character cards ([[Link|Links]], Attack, Soldiers, Construction), are not played in your main deck, do not count towards your deck size of 50 cards and have a limit of one per player.
[[File:Odessa (CS card CS2-267).png|220px|thumb|right|[[Odessa (CS card CS2-267)|Odessa]] Mastermind card]]
Mastermind cards are unique compared to other [[character card]]s in that they are missing many of the attributes of other character cards ([[Link]]s, Attack, Military, Construction), are not played in your main [[deck]], do not count towards your deck size of 50 cards, and have a limit of one per player.


A Mastermind card does invoke the [[Unique Rule]], meaning that any character that shares the Mastermind card's name cannot be played in either your or your opponent's deck.
Mastermind cards are not required. They are an optional addition to each player's deck. The player's Mastermind is always placed face up in its own section on the [[game field]].


Mastermind cards tend to carry powerful effects that aid the player or hinder their opponent in large ways. Their far reaching abilities make it so that the choice of Mastermind card can radically effect how one would wish to construct their deck to take advantage of this.
A Mastermind card invokes the [[Unique Rule]], meaning that any character that shares the Mastermind card's name cannot be played in either your or your opponent's deck. As Mastermind cards cannot be discarded or affected by character card effects in any way, this is a game-lasting restriction. Both players can use the same Mastermind card but the Unique Rule is still invoked for deck composition.


However, Mastermind cards can be very limiting as they can only be used if every Character card in your deck with a [[camp]] allegiance, shares one with your Mastermind card. Some Mastermind cards can accomplish this easier than others.
Mastermind cards tend to carry powerful effects that aid the player or hinder their opponent in large ways. Their far-reaching abilities make it so that the choice of Mastermind card can radically effect how one would wish to construct their deck to take advantage of this.
 
However, Mastermind cards can be very limiting as they can only be used if every character card in your deck with a [[camp]] allegiance shares one with your Mastermind card. Some Mastermind cards can accomplish this easier than others.


==List of Mastermind cards==
==List of Mastermind cards==
* [[:Category:Mastermind cards|List of Mastermind cards]]
* [[:Category:Mastermind cards|List of Mastermind cards]]


{{Card Stories}}
==References==
# [[Genso Suikoden Card Stories Official Rule Book 1st Edition]], pages 3, 27
 
{{GS05}}{{Short description|Card Stories character card class}}
[[Category:Genso Suikoden Card Stories rules and terminology]]
[[Category:Genso Suikoden Card Stories rules and terminology]]

Latest revision as of 15:32, 31 October 2023

Mastermind cards (総大将, Soutaishou, Supreme Commander), rendered on the cards themselves as MASTERMIND, are a character card class in the Genso Suikoden Card Stories TCG.

Overview

Odessa Mastermind card

Mastermind cards are unique compared to other character cards in that they are missing many of the attributes of other character cards (Links, Attack, Military, Construction), are not played in your main deck, do not count towards your deck size of 50 cards, and have a limit of one per player.

Mastermind cards are not required. They are an optional addition to each player's deck. The player's Mastermind is always placed face up in its own section on the game field.

A Mastermind card invokes the Unique Rule, meaning that any character that shares the Mastermind card's name cannot be played in either your or your opponent's deck. As Mastermind cards cannot be discarded or affected by character card effects in any way, this is a game-lasting restriction. Both players can use the same Mastermind card but the Unique Rule is still invoked for deck composition.

Mastermind cards tend to carry powerful effects that aid the player or hinder their opponent in large ways. Their far-reaching abilities make it so that the choice of Mastermind card can radically effect how one would wish to construct their deck to take advantage of this.

However, Mastermind cards can be very limiting as they can only be used if every character card in your deck with a camp allegiance shares one with your Mastermind card. Some Mastermind cards can accomplish this easier than others.

List of Mastermind cards

References

  1. Genso Suikoden Card Stories Official Rule Book 1st Edition, pages 3, 27
Genso Suikoden Card Stories
Releases
Genso Suikoden Card Stories (Game Boy Advance)Genso Suikoden Card Stories (Trading Card Game)
Card Stories Starter BoxBooster Pack Vol.1Booster Pack Vol.2Premium PackBooster Pack Vol.3Booster Pack Vol.4
Card Stories II CS2 Starter DeckCS2 Booster Pack Vol.1CS2 Booster Pack Vol.2CS2 Booster Pack Vol.3Remake BoosterCS2 Booster Pack Vol.4
Genso Suikoden Card Stories (Game Boy Advance)
Characters HeroAnabelleAppleCamusCulganFlikGorudoHan CunninghamJillia BlightJowy AtreidesKiba WindamierKlaus WindamierLeknaatLorelaiLuca BlightLuciaMiklotovNanamiNeclordRowdSeedShuSierra MikainSolon JheeTeresa WisemailViktor
Locations Cave of the WindCoronet TownForest Village (Nearby Forest) • Greenhill CityKuskus TownLakewestL'RenouilleMatilda KnightdomMercenary FortressMt. RakuteiMuse CityPath to MatildaRadat TownRyube Village (North Sparrow Pass) • Sajah Village (Shinen Forest) • South Window CityTenzan PassTinto City (Tinto Mines) • Toto VillageTwo River City
Rules
Basic Deck rulesGame fieldLink rulesUnique Rule
Card types CharacterMissionFacilities
Order of play Preparation PhaseMain PhaseDeployment StepClear Decision StepGarrison StepReplenishment PhaseTurn Shift Phase