Facilities card: Difference between revisions

Card Stories game mechanic
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{{Card Stories card breakdown}}
{{Card Stories card breakdown}}
'''Facilities cards''' (施設カード, ''Shisetsukādo'') are a card type in [[Genso Suikoden Card Stories]]. Facilities cards are played for [[Character card|Character cards]] to attempt to construct, giving bonuses to cards on the field.
'''Facilities cards''' (施設カード, ''Shisetsukādo'') are a [[card type]] in the [[Genso Suikoden Card Stories TCG]]. Facilities cards are played for [[character card]]s to attempt to construct, giving bonuses to cards on the field.


==Overview==
==Overview==
[[File:Library (Starter Box).png|thumb|200px|left|The Facilities card [[Library (Starter Box & Booster Pack Vol.1 183)|Library]] take 5 Construction points to clear and 8 Attack points to block. If cleared, it will expand the hand size limit of the player who originally played the card.]]Facilities cards are one of the three main card types, along with [[Character card|Character cards]] and [[Mission card|Mission cards]]. They are usually based on incidents in the [[Suikoden series]].
[[File:Library (CS card 183).png|thumb|200px|left|The Facilities card [[Library (CS card 183)|Library]] take 5 Construction points to clear and 8 Attack points to block. If cleared, it will expand the hand size limit of the player who originally played the card.]]
Facilities cards are one of the three main card types, along with [[character card]]s and [[mission card]]s. They are usually based on locations in the [[Suikoden series]].


Each Facilities card has a certain number of Construction points needed to clear it. If the player who plays the Facilities card meets these criteria, the card is cleared, and the bonuses assigned to the card are awarded. Meanwhile, the opponent must try and clear the amount of Blocking points listed. If they do so, the attempt to clear the Facilities card is blocked and the card, along with all Character cards in play on it, are discarded.
Each facilities card has a certain number of Construction (CON) points needed to clear it. If the player who plays the facilities card meets these criteria, the card is cleared, and the bonuses assigned to the card are awarded.


Facilities cards are usually cleared by the dispatching of Character cards during a [[Deployment Step]] although some Mission cards have unique methods of clearance.
Meanwhile, the opponent must try and clear the amount of Blocking points listed. If they do so, the attempt to clear the facilities card is blocked and the card, along with all character cards in play on it, are discarded.


Every two Facilities cards cleared by a player grants them an extra 1 [[VP]], making them a viable strategy for victory and an important tactic for any opponent to try and counter.
Facilities cards are usually cleared by the dispatching of caracter cards during a [[Deployment Step]] although some Facilities cards have unique methods of clearance.
 
Every two facilities cards cleared by a player grants them an extra 1 [[VP]], making them a viable strategy for victory and an important tactic for any opponent to try and counter.
 
If both the clear and block conditions are met simultaneously, the clearing player takes precedent and the facility is constructed.
 
==Mission and Facilities cards==
For the purposes of simplifying card text, all facilities cards are also considered [[mission card]]s, as they are both goals that players deploy [[character card]]s to attempt to secure. If a card's text mentions mission cards in the generic sense, without qualifiers such as it being an ATK or MIL-decided mission, then it refers to both mission and facilities type cards.
 
The opposite is not true. Mission cards are not considered facilities cards for card text purposes. If a card's text mentions facilities cards, this only applies to this type of card.


==List of Facilities cards==
==List of Facilities cards==
* [[:Category:Facilities cards|List of Facilities cards]]
* [[:Category:Facilities cards|List of Facilities cards]]
==References==
# [[Genso Suikoden Card Stories Official Rule Book 1st Edition]], pages 10-1, 27


{{GS05}} {{Short description|Card Stories game mechanic}}
{{GS05}} {{Short description|Card Stories game mechanic}}
[[Category:Genso Suikoden Card Stories rules and terminology]]
[[Category:Genso Suikoden Card Stories rules and terminology]]

Latest revision as of 01:01, 28 October 2023

Genso Suikoden Card Stories TCG
Card Types (種類)
CharacterMissionFacilities
Order of Play
Preparation PhaseMain PhaseDeployment StepClear Decision StepGarrison StepReplenishment PhaseTurn Shift Phase
Rules
Deck rulesGame fieldLink rulesUnique Rule

Facilities cards (施設カード, Shisetsukādo) are a card type in the Genso Suikoden Card Stories TCG. Facilities cards are played for character cards to attempt to construct, giving bonuses to cards on the field.

Overview

The Facilities card Library take 5 Construction points to clear and 8 Attack points to block. If cleared, it will expand the hand size limit of the player who originally played the card.

Facilities cards are one of the three main card types, along with character cards and mission cards. They are usually based on locations in the Suikoden series.

Each facilities card has a certain number of Construction (CON) points needed to clear it. If the player who plays the facilities card meets these criteria, the card is cleared, and the bonuses assigned to the card are awarded.

Meanwhile, the opponent must try and clear the amount of Blocking points listed. If they do so, the attempt to clear the facilities card is blocked and the card, along with all character cards in play on it, are discarded.

Facilities cards are usually cleared by the dispatching of caracter cards during a Deployment Step although some Facilities cards have unique methods of clearance.

Every two facilities cards cleared by a player grants them an extra 1 VP, making them a viable strategy for victory and an important tactic for any opponent to try and counter.

If both the clear and block conditions are met simultaneously, the clearing player takes precedent and the facility is constructed.

Mission and Facilities cards

For the purposes of simplifying card text, all facilities cards are also considered mission cards, as they are both goals that players deploy character cards to attempt to secure. If a card's text mentions mission cards in the generic sense, without qualifiers such as it being an ATK or MIL-decided mission, then it refers to both mission and facilities type cards.

The opposite is not true. Mission cards are not considered facilities cards for card text purposes. If a card's text mentions facilities cards, this only applies to this type of card.

List of Facilities cards

References

  1. Genso Suikoden Card Stories Official Rule Book 1st Edition, pages 10-1, 27
Genso Suikoden Card Stories
Releases
Genso Suikoden Card Stories (Game Boy Advance)Genso Suikoden Card Stories (Trading Card Game)
Card Stories Starter BoxBooster Pack Vol.1Booster Pack Vol.2Premium PackBooster Pack Vol.3Booster Pack Vol.4
Card Stories II CS2 Starter DeckCS2 Booster Pack Vol.1CS2 Booster Pack Vol.2CS2 Booster Pack Vol.3Remake BoosterCS2 Booster Pack Vol.4
Genso Suikoden Card Stories (Game Boy Advance)
Characters HeroAnabelleAppleCamusCulganFlikGorudoHan CunninghamJillia BlightJowy AtreidesKiba WindamierKlaus WindamierLeknaatLorelaiLuca BlightLuciaMiklotovNanamiNeclordRowdSeedShuSierra MikainSolon JheeTeresa WisemailViktor
Locations Cave of the WindCoronet TownForest Village (Nearby Forest) • Greenhill CityKuskus TownLakewestL'RenouilleMatilda KnightdomMercenary FortressMt. RakuteiMuse CityPath to MatildaRadat TownRyube Village (North Sparrow Pass) • Sajah Village (Shinen Forest) • South Window CityTenzan PassTinto City (Tinto Mines) • Toto VillageTwo River City
Rules
Basic Deck rulesGame fieldLink rulesUnique Rule
Card types CharacterMissionFacilities
Order of play Preparation PhaseMain PhaseDeployment StepClear Decision StepGarrison StepReplenishment PhaseTurn Shift Phase