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==Overview== | ==Overview== | ||
[[File:Phase order chart.png|left|200px]]During the Clear Decision Step, | [[File:Phase order chart.png|left|200px]]During the Clear Decision Step, the playersperform the various processes and conditions stated on your [[Character card|Character]], [[Mission card|Mission]] and [[Facilities card|Facilities cards]]. If the player meets the conditions to win the battle then the battle ends. | ||
If the battle does not end, it becomes the other player's [[Deploy Step]]. Once the Clear Decision Step is completed (i.e., a player successfully wins the battle), the battle moves onto the [[Garrison Step]]. | |||
==References== | |||
# [[Genso Suikoden Card Stories Official Rule Book 1st Edition]], page 20 | |||
{{GS05}}{{Short description|Card Stories game mechanic}} | {{GS05}}{{Short description|Card Stories game mechanic}} | ||
[[Category:Genso Suikoden Card Stories rules and terminology]] | [[Category:Genso Suikoden Card Stories rules and terminology]] |
Latest revision as of 14:24, 13 December 2024
The Clear Decision Step (クリア判定ステップ, Kuria Hantei Suteppu) is a term used in Genso Suikoden Card Stories. It is the second step of a battle, forming part of a player's Main Phase.
Overview
During the Clear Decision Step, the playersperform the various processes and conditions stated on your Character, Mission and Facilities cards. If the player meets the conditions to win the battle then the battle ends.
If the battle does not end, it becomes the other player's Deploy Step. Once the Clear Decision Step is completed (i.e., a player successfully wins the battle), the battle moves onto the Garrison Step.