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| {{Rune | | {{Rune |
| |name = Flowing Rune | | |name = Flowing Rune |
| |japanese_name= 流水の紋章 | | |jpname= 流水の紋章 |
| |romaji_name = Ryūsui no Monshō | | |roname = Ryūsui no Monshō |
| |image = Water Rune | | |img = Water Rune |
| |type = Magic rune | | |type = Magic rune |
| |S1= yes | | |S1= yes |
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| |S3= yes | | |S3= yes |
| |S4= yes | | |S4= yes |
| |R= yes | | |ST= yes |
| |S5= yes | | |S5= yes |
| }} | | }} |
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| ==Information== | | ==Information== |
| The Flowing Rune is one of the [[rune|runes]] of the five elements, its lower order variant being the [[Water Rune]]. Its effects mainly help to recover the stamina of the rune bearer and their allies. When attached to a weapon, it can help to slow recover the weapon wielder's wounds. | | The Flowing Rune is one of the [[rune|runes]] of the five elements, its lower order variant being the [[Water Rune]]. Its effects mainly help to recover the stamina of the rune bearer and their allies. When attached to a weapon, it can help to slow recover the weapon wielder's wounds. |
| | | {{clear}} |
| ==Stats== | | ==Data== |
| {{Rune data | | {{Rune data |
| |name = Flowing Rune | | |name = Flowing Rune |
| |japanese_name= 流水の紋章 | | |jpname= 流水の紋章 |
| |romaji_name = Ryūsui no Monshō | | |roname = Ryūsui no Monshō |
| |image = Water Rune | | |img = Water Rune |
| |tab1 = Suikoden | | |tab1 = Suikoden |
| |currency = Bits | | |currency = Bits |
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| |desc4 = Revives, fully heals and cures all negative statuses for all allies. | | |desc4 = Revives, fully heals and cures all negative statuses for all allies. |
| |cost = 15000 | | |cost = 15000 |
| |drop = [[Siren]] ''([[Floating Fortress of Shasarazade]])'' | | |drop = [[Siren (Suikoden)|Siren]] ''([[Floating Fortress of Shasarazade|Shasarazade]])'' |
| |locations = [[Cave of the Past]] ''(chest)'' | | |locations = [[Cave of the Past]] ''(chest)'' |
| |tab2 = Suikoden II | | |tab2 = Suikoden II |
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| |cost2 = 22000 | | |cost2 = 22000 |
| |drop2 = [[Shiu Lin]] ''([[Matilda Knightdom]] - Liberation)'' | | |drop2 = [[Shiu Lin]] ''([[Matilda Knightdom]] - Liberation)'' |
| |equip2 = [[Rulodia]] ''(irremovable, RH)'' | | |equip2 = [[Rulodia]] {{RA}} {{RF}} |
| |locations2 = [[Muse City]] ''(given by villager in rune shop post-liberation)'' | | |locations2 = [[Muse City]] ''(given by villager in rune shop post-liberation)'' |
| |sold2 = [[Gregminster]] ''(rare find)'', [[Sajah Village]] ''(epilogue)'' | | |sold2 = [[Gregminster]] ''(rare find)'', [[Sajah Village]] ''(epilogue)'' |
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| |desc34 = Revives, fully heals and cures all negative statuses for one ally. | | |desc34 = Revives, fully heals and cures all negative statuses for one ally. |
| |cost3 = 22000 | | |cost3 = 22000 |
| |drop3 = [[Sarah (enemy)|Sarah]] ''([[Ceremonial Site]] - if [[Chris Lightfellow|Chris]] is Flame Champ)'', [[Water Dragon]] | | |drop3 = [[Sarah (enemy)|Sarah]] ''([[Ceremonial Site]] - if [[Chris Lightfellow|Chris]] is Flame Champ)'', [[Water Dragon (Suikoden III)|Water Dragon]] |
| |equip3 = [[Sarah (Suikoden III)|Sarah]] ''(irremovable, H)'', [[Sasarai]] ''(irremovable, RH)'' | | |equip3 = [[Sarah (Suikoden III)|Sarah]] {{HA}} {{RF}}<br>[[Sasarai]] {{RA}} {{RF}} |
| |locations3 = [[Brass Castle]] ''(Victory+ battle spoil)'' | | |locations3 = [[Brass Castle]] ''(Victory+ battle spoil)'' |
| |tab4 = Suikoden IV | | |tab4 = Suikoden IV |
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| |desc44 = Revives, fully heals and cures all negative statuses for one ally. | | |desc44 = Revives, fully heals and cures all negative statuses for one ally. |
| |cost4 = 10000 | | |cost4 = 10000 |
| |equip4 = [[Warlock]] ''(LH)'' | | |equip4 = [[Warlock]] {{LA}} |
| |locations4 = Treasure Hunt Map #4 | | |locations4 = Treasure Hunt Map #4 |
| |tab5 = Suikoden Tactics | | |tab5 = Suikoden Tactics |
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| |cost5 = 10000 | | |cost5 = 10000 |
| |drop5 = [[Flowing Dragon]] ''([[Ruins of Obel]], Water Chamber)'' | | |drop5 = [[Flowing Dragon]] ''([[Ruins of Obel]], Water Chamber)'' |
| |equip5 = [[Simeon]] ''(LH)'' | | |equip5 = [[Simeon]] {{LA}} |
| |tab6 = Suikoden V | | |tab6 = Suikoden V |
| |spell61 = Breath of Ice | | |spell61 = Breath of Ice |
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| |cost6 = 14000 | | |cost6 = 14000 |
| |drop6 = '''Piece:''' [[Diamond Sun]] ''([[Ceras Lake Ruins]])'' | | |drop6 = '''Piece:''' [[Diamond Sun]] ''([[Ceras Lake Ruins]])'' |
| |equip6 = [[Bernadette Egan|Bernadette]] ''(LH)'' | | |equip6 = [[Bernadette Egan|Bernadette]] {{LA}} |
| |locations6 = '''Piece:''' [[Raftfleet]] ''(chest, [[Dahak]])'', [[Beaver Lodge]] ''(chest)'', [[Sauronix Castle]] ''(chest)'', [[Intercepting Luger’s Fleet]] ''(Defeat ArcShip)'', [[Lelcar Campaign]] ''(Defeat Rune ArcShip)'', [[The Recapture]] ''(Defeat ArcShip)'', [[Final Defense Campaign]] ''(Defeat Rune ArcShip)'', [[Armes Pursuit Battle]] ''(Defeat Rune Archer)'', [[Childerich Pursuit Battle]] ''(Defeat Rune ArcShip)'' | | |locations6 = '''Piece:''' [[Raftfleet]] ''(chest, [[Dahak]])'', [[Beaver Lodge]] ''(chest)'', [[Sauronix Castle]] ''(chest)'', [[Intercepting Luger’s Fleet]] ''(Defeat ArcShip)'', [[Lelcar Campaign]] ''(Defeat Rune ArcShip)'', [[The Recapture]] ''(Defeat ArcShip)'', [[Final Defense Campaign]] ''(Defeat Rune ArcShip)'', [[Armes Pursuit Battle]] ''(Defeat Rune Archer)'', [[Childerich Pursuit Battle]] ''(Defeat Rune ArcShip)'' |
| }} | | }} |
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| ==References== | | ==References== |
| # [[Gensosuikoden Encyclopaedia]] (ISBN 4-575-16297-3), page 306 | | # [[Genso Suikoden Encyclopaedia]] (ISBN 4-575-16297-3), page 306 |
| | # [[Genso Suikoden Kiwami Encyclopedia]], pages 112, 232 |
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| {{Suikoden}} | | {{GS23}} {{Short description|Water magic rune}} |
| {{Suikoden II}} | |
| {{Suikoden III}}
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| {{Suikoden IV}}
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| {{Suikoden Tactics}}
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| {{Suikoden V}}
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The Flowing Rune (流水の紋章, Ryūsui no Monshō, Flowing Water Rune) is a rune which appears in many games in the Suikoden series.
Information
The Flowing Rune is one of the runes of the five elements, its lower order variant being the Water Rune. Its effects mainly help to recover the stamina of the rune bearer and their allies. When attached to a weapon, it can help to slow recover the weapon wielder's wounds.
Data
Data
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Cost
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15000 potch
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Drop
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Siren (Shasarazade)
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Equipped
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No character comes equipped with this rune.
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Found
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Cave of the Past (chest)
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Sold
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No store in-game sells this rune.
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Spells
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1
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Fog of Deception Raises Evade percentage for all allies.
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2
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Rain of Kindness Heals 300 HP and cures all negative statuses for all allies.
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3
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Water of Kindness Fully heals and cures all negative statuses for all allies.
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4
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Mother Ocean Revives, fully heals and cures all negative statuses for all allies.
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Spells
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1
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Protect Mist Magic Repel percentage +20 for all allies.
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2
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Kindness Rain Heals 300 HP and cures all negative statuses for all allies.
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3
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Silent Lake No magic use for any, ally or enemy. Last for 3 rounds.
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4
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Mother Ocean Revives, fully heals and cures all negative statuses for one ally.
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Spells
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1
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Breath of Ice 100 Water Damage to 1 enemy + any enemies or allies in range.
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2
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Kindness Rain Heals 400 HP and cures all negative statuses for all allies in range.
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3
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Silent Lake No magic use for any, ally or enemy. Last for 3 rounds.
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4
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Mother Ocean Revives, fully heals and cures all negative statuses for one ally.
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Data
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Cost
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10000 potch
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Drop
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No enemy drops this rune.
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Equipped
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Warlock
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Found
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Treasure Hunt Map #4
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Sold
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No store in-game sells this rune.
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Spells
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1
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Breath of Ice 100 Water Damage to all enemies.
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2
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Kindness Rain Fully heals and cures all negative statuses for all allies.
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3
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Silent Lake No magic use for any, ally or enemy. Last for 3 rounds.
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4
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Mother Ocean Revives, fully heals and cures all negative statuses for one ally.
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Data
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Cost
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10000 potch
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Drop
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Flowing Dragon (Ruins of Obel, Water Chamber)
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Equipped
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Simeon
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Found
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No location in-game contains this rune.
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Sold
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No store in-game sells this rune.
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Spells
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1
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Flowing Force (0-2 radius, 0-4 tile range, instantaneous cast.) Changes terrain element to Water.
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2
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Breath of Ice (3x3 zone, 0-5 tile range, quick cast.) 30 Water damage to all units in range, changes terrain element to Water.
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3
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Kindness Rain (3x3 zone, 0-5 tile range, medium cast.) Fully heals and cures all negative statuses for units in range, changes terrain element to Water.
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4
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Silent Lake (7x7 zone, 0-5 tile range, instantaneous cast.) Inflicts Silence on all units in range, changes terrain element to Water.
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Spells
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1
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Breath of Ice 100 Water Damage to all enemies. Can inflict Freeze status and damage (5% of max HP per turn).
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2
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Kindness Rain Heals 300 HP and cures all negative statuses for all allies.
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3
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Silent Lake No magic use for any, ally or enemy. Last for 5 rounds.
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4
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Mother Ocean Revives, fully heals and cures all negative statuses for one ally.
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References