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Sun Rune Incarnation
太陽の紋章の化身 Taiyō no Monshō no Keshin
Basic Information
Area
Ashtwal Mountains (Chapter 6)
Type
Boss

The Sun Rune Incarnation (太陽の紋章の化身, Taiyō no Monshō no Keshin) is an enemy which appears in Suikoden V. It is the final boss of the game and the incarnation of the Sun Rune.

Information

This was the incarnation of the Sun Rune, which Marscal Godwin transformed into in the depths of the Sindar ruins in the Ashtwal Mountains.

It looked similar to a giant butterfly, with the figure of a woman, visually similar to its previous bearer, Queen Arshtat in its center. In battle, it is supported by a Guardian Heat Sprite and a Guardian Light Sprite, who both attacked the party and healed the Sun Rune Incarnation. These guardian sprites would also revive themselves eventually even if defeated.

The Sun Rune Incarnation specialized in powerful sun magic attacks.

Data

Sun Rune Incarnation
Level
Potch (Bribe)
SP
Location
65
50000 (Can't bribe)
1000
Ashtwal Mountains (Chapter 6)
Stats
HP
ATK
MAG
DEF
MDEF
14000
370
280
300
520
TEC
ACC
EVA
SPD
LCK
350
400
95
150
130
Attack Resist
Sun
Fire
Lightning
Wind
Water
Earth
Star
A
A
A
A
A
S
A
Sound
Holy
Dark
Slash
Thrust
Punch
Shot
A
A
A
C
C
C
C
Status Resist
Death
Sleep
Stun
Immune
Immune
Immune
Paralyze
Silence
Slow
Immune
Immune
Immune
Attacks
Type
Element
Range
Ušumgallu
Physical
Sun
Single
Ušumgallu
Physical
Sun
Column
Imdugud
Magic
Sun
Area
Imdugud
Magic
Sun
All
Sherida
Magic
Sun
All
Summon A
Magic
Sun
Single
Summon B
Magic
Sun
Single
Items
This enemy does not drop any items

Strategy

The Sun Rune Incarnation's use of sun attacks makes characters with a high Su affinity preferable for this battle. This boss, and its minions, favors targeting the character in the front row.

A good strategy is to have the hero equip the sun equipment set available in the ruins and place him in the front row alone, using a formation such as Arrow Stance. With this setup, even a low-level hero will only need occasional healing. A strong party can place the hero at the front of the Illusion formation and go all-out with attacks.

As the Sun Rune Incarnation will revive its guardian sprites, and their damage and healing is limited, it is recommended to ignore them. The battle ends when the Sun Rune Incarnation is defeated, regardless of the status of the sprites.

Trivia

The Sun Rune Incarnation's attacks are named after deities in ancient Akkadian literature.

References

  1. Genso Suikoden Kiwami Encyclopedia, page 624