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| {{Rune | | {{Rune |
| |name = Earth Rune | | |name = Earth Rune |
| |japanese_name= 土の紋章 | | |jpname= 土の紋章 |
| |romaji_name = Tsuchi no Monshō | | |roname = Tsuchi no Monshō |
| |image = Earth Rune | | |img = Earth Rune |
| |type = Magic rune | | |type = Magic rune |
| |S1= yes | | |S1= yes |
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| |S3= yes | | |S3= yes |
| |S4= yes | | |S4= yes |
| |R= yes | | |ST= yes |
| |S5= yes | | |S5= yes |
| }} | | }} |
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| ==Information== | | ==Information== |
| The Wind Rune is one of the [[rune|runes]] of the five elements. Its higher order variant is the [[Mother Earth Rune]]. This rune allows its bearer to manipulate a mixture of both attack and support magic. Its effects mainly help to aid and strengthen your allies. When attached to a weapon, it affixes the earth element to the weapon bearer's physical attacks. | | The Wind Rune is one of the [[rune|runes]] of the five elements. Its higher order variant is the [[Mother Earth Rune]]. This rune allows its bearer to manipulate a mixture of both attack and support magic. Its effects mainly help to aid and strengthen your allies. The spell Canopy Defense was said to be an especially useful spell, nullifying enemy attack magic. |
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| ==Stats== | | When attached to a weapon, it affixes the earth element to the weapon bearer's physical attacks. It could also raise the defense of the bearer and aid in the healing of small wounds when attached to a weapon. |
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| | ==Data== |
| {{Rune data | | {{Rune data |
| |name = Earth Rune | | |name = Earth Rune |
| |japanese_name= 土の紋章 | | |jpname= 土の紋章 |
| |romaji_name = Tsuchi no Monshō | | |roname = Tsuchi no Monshō |
| |image = Earth Rune | | |img = Earth Rune |
| |tab1 = Suikoden | | |tab1 = Suikoden |
| |currency = Bits | | |currency = Bits |
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| |desc4 = Inflicts 700 earth damage on all enemies. | | |desc4 = Inflicts 700 earth damage on all enemies. |
| |cost = 6000 | | |cost = 6000 |
| |equip= [[Eileen]], [[Lotte]] | | |equip= [[Eileen]]<br>[[Lotte]] |
| |sold = [[Rikon]] | | |sold = [[Rikon]] |
| |drop = [[Creeper (Suikoden)|Creeper]] | | |drop = [[Creeper (Suikoden)|Creeper]] |
| | |tab2 = Suikoden II |
| | |spell21 = Clay Guardian |
| | |spell22 = Voice of Earth |
| | |spell23 = Copper Flesh |
| | |spell24 = Earthquake |
| | |desc21 = Increases DEF +50% for one ally. |
| | |desc22 = Inflicts 300 earth damage on all enemies touching the ground. |
| | |desc23 = Locks the HP of one ally at its current value for 3 turns. The target cannot take damage or be healed during this time. |
| | |desc24 = Inflicts 700 earth damage on all enemies. |
| | |cost2 = 5000 |
| | |equip2= [[Amada]] {{h:title|This rune is attached to the bearer's weapon.|[[File:weapon icon.png|12px|link=]]}}<br>[[Sheena]] {{h:title|This rune is attached to the bearer's right hand.|[[File:rune right hand.png|12px|link=]]}}<br>[[Tengaar]] {{h:title|This rune is attached to the bearer's right hand.|[[File:rune right hand.png|12px|link=]]}} |
| | |sold2 = [[Lakewest]] Item Shop ''(rare find)''<br>[[Muse City]] Rune Shop<br>[[White Deer Inn]] salesman |
| | |locations2 = [[Guardian Deity statue]] ''(RTDU, TTTU, or RRTU)'' |
| }} | | }} |
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| ==References== | | ==References== |
| # [[Gensosuikoden Kiwami Encyclopedia]], page 73 | | # [[Genso Suikoden Encyclopaedia]] (ISBN 4-575-16297-3), pages 176-7 |
| | # [[Genso Suikoden Kiwami Encyclopedia]], pages 73, 180 |
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| {{Suikoden}} | | {{GS23}} {{Short description|Earth magic rune}} |
| {{Suikoden II}} | |
| {{Suikoden III}}
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| {{Suikoden IV}}
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| {{Suikoden Tactics}}
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| {{Suikoden V}}
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The Earth Rune (土の紋章, Tsuchi no Monshō) is a rune which appears in many games in the Suikoden series.
Information
The Wind Rune is one of the runes of the five elements. Its higher order variant is the Mother Earth Rune. This rune allows its bearer to manipulate a mixture of both attack and support magic. Its effects mainly help to aid and strengthen your allies. The spell Canopy Defense was said to be an especially useful spell, nullifying enemy attack magic.
When attached to a weapon, it affixes the earth element to the weapon bearer's physical attacks. It could also raise the defense of the bearer and aid in the healing of small wounds when attached to a weapon.
Data
Spells
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1
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Clay Guardian Increases DEF on one ally. (Due to broken code, this spell has no in-game effect)
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2
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Voice of Earth Inflicts 300 earth damage on all enemies touching the ground.
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3
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Copper Flesh Locks the HP of one ally at its current value for 3 turns. The target cannot take damage or be healed during this time.
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4
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Earthquake Inflicts 700 earth damage on all enemies.
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Spells
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1
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Clay Guardian Increases DEF +50% for one ally.
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2
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Voice of Earth Inflicts 300 earth damage on all enemies touching the ground.
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3
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Copper Flesh Locks the HP of one ally at its current value for 3 turns. The target cannot take damage or be healed during this time.
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4
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Earthquake Inflicts 700 earth damage on all enemies.
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References