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Nightmare (Suikoden II): Difference between revisions

Suikoden II enemy
m Text replacement - "|atk_range" to "|range_1"
m Text replacement - "{{GS02}}" to "{{Navbox S2}}"
 
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|roname = Majishan
|roname = Majishan
|img = Nightmare (Suikoden II)
|img = Nightmare (Suikoden II)
|area = [[Sindar Ruins]]
|location = [[Sindar Ruins]]
|type = Normal
|type = Normal
}}
}}
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As their name and appearance suggest, they mainly excel at magic and have a wide variety of magic attacks and resist most magic launched at them in return.
As their name and appearance suggest, they mainly excel at magic and have a wide variety of magic attacks and resist most magic launched at them in return.
 
{{clear}}
==Data==
==Data==
{{S2 enemy data
{{S2 enemy data
|name = Nightmare
|lv = 13
|lv = 13
|potch = 250
|potch = 250
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|water = Resist
|water = Resist
|lightning = Resist
|lightning = Resist
|atk_type=Magic
|type_1=Magic
|atk_ele=Lightning
|element_1=Lightning
|range_1=L
|range_1=L
|atk2_type=Magic
|type_2=Magic
|atk2_ele=Wind
|element_2=Wind
|atk2_eff=[[Sleep]] (50%)
|effect_2=[[Sleep]] (50%)
|atk2_range=L
|range_2=L
|atk2_target=Column
|target_2=Column
|atk3_type=Magic
|type_3=Magic
|atk3_ele=Water
|element_3=Water
|atk3_range=L
|range_3=L
|atk3_target=One
|target_3=One
|atk4_type=Magic
|type_4=Magic
|atk4_ele=Fire
|element_4=Fire
|atk4_range=L
|range_4=L
|atk4_target=All
|target_4=All
|area = [[Sindar Ruins]]
|location = [[Sindar Ruins]]
|items = [[Antitoxin]] ×4 5.88%
|item_1 = [[Antitoxin]] 4
|rate_1 = 5.88
}}
}}


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# [[Genso Suikoden Kiwami Encyclopedia]], page 216
# [[Genso Suikoden Kiwami Encyclopedia]], page 216


{{GS02}} {{Short description|Suikoden II enemy}}
{{Navbox S2}} {{Short description|Suikoden II enemy}}

Latest revision as of 06:30, 13 December 2025

Nightmare
マジシャン Majishan
Basic Information
Location
Type
Normal

The Nightmare (マジシャン, Majishan, Magician) is an enemy which appears in Suikoden II.

Information

This monster had been witnessed in the Sindar Ruins of Muse Principality during the Dunan Unification War. Their appearance is that of a jester lurking inside a playing card.

As their name and appearance suggest, they mainly excel at magic and have a wide variety of magic attacks and resist most magic launched at them in return.

Data

Nightmare
Enemy Type
Normal
Level
13
Potch (Bribe)
250 (750)
Location

Stats

HP
90
STR
25
MAG
47
PROT
23
MDEF
54
DEX
38
SPD
47
LCK
35

Resistances

Fire
Resist
Water
Resist
Earth
Resist
Lightning
Resist
Wind
Resist
Holy
Normal
Darkness
Normal
Shield
Normal
Poison
Normal
Sleep
Normal
Silence
Normal
Knockdown
Normal
Death
Normal

Techniques

NameTypeElementRangeTargetEffect
Attack 1MagicLightningLSingle
Attack 2MagicWindLColumnSleep (50%)
Attack 3MagicWaterLOne
Attack 4MagicFireLAll

Items

Drop

Trivia

  • Hidden in the Nightmare's sprite data is a Magic: The Gathering card back. Several members of the Suikoden II staff were fans of the trading card game.

The card is not visible in the game itself.

References

  1. Genso Suikoden Encyclopaedia (ISBN 4-575-16297-3), page 261
  2. Genso Suikoden Kiwami Encyclopedia, page 216