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Bandit (Suikoden II): Difference between revisions

Suikoden II enemy
m Text replacement - "|area" to "|location"
m Text replacement - "{{GS02}}" to "{{Navbox S2}}"
 
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|jpname= 山賊
|jpname= 山賊
|roname = Sanzoku
|roname = Sanzoku
|tab1 = Bandit A
|img = Bandit (S2 enemy art)
|img = Bandit A
|area = [[North Swallow Pass]]
|location = [[North Sparrow Pass]]
|type = Normal
|type = Normal
|tab2 = Bandit B
|img2 = Bandit B
|type2 = Normal
|location2 = [[North Sparrow Pass]]
|tab3 = Bandit C
|img3 = Bandit C
|type3 = Normal
|location3 = [[North Sparrow Pass]]
}}
}}
The '''Bandit''' (山賊, ''Sanzoku'') is an enemy which appears in [[Suikoden II]].
The '''Bandit''' (山賊, ''Sanzoku'') is an enemy which appears in [[Suikoden II]].


==Information==
==Information==
These rogues lurked around the [[North Sparrow Pass]] and other such sparsely traveled mountain roads, taking the money and goods, and sometimes even the lives, of unwary travelers. As warriors, they are mediocre, not even using magic or [[rune|runes]]. They tend to use swords and bows as their weapons.
These rogues lurked around the [[North Swallow Pass]] and other such sparsely traveled mountain roads, taking the money and goods, and sometimes even the lives, of unwary travelers. As warriors, they are mediocre, not even using magic or [[rune|runes]]. They tend to use swords and bows as their weapons.


Any trained fighter could easily fight off an individual bandit but as they often attack in groups, caution is recommended when traveling alone.
Any trained fighter could easily fight off an individual bandit but as they often attack in groups, caution is recommended when traveling alone.
 
{{clear}}
==Data==
==Data==
{{S2 enemy data
{{S2 enemy data
|tab1 = Bandit A
|name = Bandit A
|img = Bandit A
|image = Bandit A
|lv = 4
|lv = 4
|potch = 150
|potch = 150
Line 38: Line 29:
|spd = 22
|spd = 22
|lck = 18
|lck = 18
|location = [[North Sparrow Pass]]
|location = [[North Swallow Pass]]
|items = [[Escape Talisman]] 5.88%<br>[[Cheek Guards]] 3.92%
|item_1 = [[Escape Talisman]]
|tab2 = Bandit B
|rate_1 = 5.88
|img2 = Bandit B
|item_2 = [[Cheek Guards]]
|lv2 = 4
|rate_2 = 3.92
|potch2 = 150
}}
|bribe2 = yes
 
|hp2 = 35
{{S2 enemy data
|str2 = 40
|name = Bandit B
|mag2 = 12
|image = Bandit B
|prot2 = 15
|lv = 4
|mdef2 = 12
|potch = 150
|dex2 = 20
|bribe = yes
|spd2 = 15
|hp = 35
|lck2 = 16
|str = 40
|location2 = [[North Sparrow Pass]]
|mag = 12
|items2 = [[Medicine]] ×5 5.88%<br>[[Rising Sun Bento]] ×5 1.96%
|prot = 15
|tab3 = Bandit C
|mdef = 12
|img3 = Bandit C
|dex = 20
|lv3 = 4
|spd = 15
|potch3 = 150
|lck = 16
|bribe3 = yes
|location = [[North Swallow Pass]]
|hp3 = 35
|item_1 = [[Medicine]] 5
|str3 = 40
|rate_1 = 5.88
|mag3 = 12
|item_2 = [[Rising Sun Bento]] 5
|prot3 = 15
|rate_2 = 1.96
|mdef3 = 10
}}
|dex3 = 19
 
|spd3 = 22
{{S2 enemy data
|lck3 = 22
|name = Bandit C
|3atk_range=L
|image = Bandit C
|location3 = [[North Sparrow Pass]]
|lv = 4
|items3 = [[Hex Doll]] 3.92%<br>[[Japanese Dish]] 1.96%<br>[[Peeing Boy]] 0.78%
|potch = 150
|bribe = yes
|hp = 35
|str = 40
|mag = 12
|prot = 15
|mdef = 10
|dex = 19
|spd = 22
|lck = 22
|range_1=L
|location = [[North Swallow Pass]]
|item_1 = [[Hex Doll]]
|rate_1 = 3.92
|item_2 = [[Japanese Dish]]
|rate_2 = 1.96
|item_3 = [[Peeing Boy]]
|rate_3 = 0.78
}}
}}


Line 77: Line 85:
# [[Genso Suikoden Kiwami Encyclopedia]], page 159
# [[Genso Suikoden Kiwami Encyclopedia]], page 159


{{GS02}}{{Short description|Suikoden II enemy}}
{{Navbox S2}}{{Short description|Suikoden II enemy}}

Latest revision as of 06:32, 13 December 2025

Bandit
山賊 Sanzoku
Basic Information
Type
Normal

The Bandit (山賊, Sanzoku) is an enemy which appears in Suikoden II.

Information

These rogues lurked around the North Swallow Pass and other such sparsely traveled mountain roads, taking the money and goods, and sometimes even the lives, of unwary travelers. As warriors, they are mediocre, not even using magic or runes. They tend to use swords and bows as their weapons.

Any trained fighter could easily fight off an individual bandit but as they often attack in groups, caution is recommended when traveling alone.

Data

Bandit A
Enemy Type
Normal
Level
4
Potch (Bribe)
150 (450)

Stats

HP
35
STR
40
MAG
14
PROT
15
MDEF
14
DEX
18
SPD
22
LCK
18

Resistances

Fire
Normal
Water
Normal
Earth
Normal
Lightning
Normal
Wind
Normal
Holy
Normal
Darkness
Normal
Shield
Normal
Poison
Normal
Sleep
Normal
Silence
Normal
Knockdown
Normal
Death
Normal

Techniques

NameTypeElementRangeTargetEffect
Attack 1PhysicalMSingle

Items

Drop
Bandit B
Enemy Type
Normal
Level
4
Potch (Bribe)
150 (450)

Stats

HP
35
STR
40
MAG
12
PROT
15
MDEF
12
DEX
20
SPD
15
LCK
16

Resistances

Fire
Normal
Water
Normal
Earth
Normal
Lightning
Normal
Wind
Normal
Holy
Normal
Darkness
Normal
Shield
Normal
Poison
Normal
Sleep
Normal
Silence
Normal
Knockdown
Normal
Death
Normal

Techniques

NameTypeElementRangeTargetEffect
Attack 1PhysicalMSingle

Items

Drop
Bandit C
Enemy Type
Normal
Level
4
Potch (Bribe)
150 (450)

Stats

HP
35
STR
40
MAG
12
PROT
15
MDEF
10
DEX
19
SPD
22
LCK
22

Resistances

Fire
Normal
Water
Normal
Earth
Normal
Lightning
Normal
Wind
Normal
Holy
Normal
Darkness
Normal
Shield
Normal
Poison
Normal
Sleep
Normal
Silence
Normal
Knockdown
Normal
Death
Normal

Techniques

NameTypeElementRangeTargetEffect
Attack 1PhysicalLSingle

Items

Drop

References

  1. Genso Suikoden Encyclopaedia (ISBN 4-575-16297-3), page 120
  2. Genso Suikoden Kiwami Encyclopedia, page 159