Grassland: Difference between revisions

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==Information==
==Information==
The Grassland is a wilderness that is spread west from the [[Tinto Republic]] as well as the [[Matilda Knightdom]], all the way to the eastern fringes of the [[Zexen Federation]] in the west. Many self-governing tribes are dotted throughout the expanse, including the [[Karaya Clan]], led by [[Lucia]]. The most influential clans make up the Six Clans, making something of an informal alliance.
The Grassland is a wilderness that is spread west from the [[Tinto Republic]] as well as the [[Matilda Knightdom]], all the way to the eastern fringes of the [[Zexen Federation]] in the west. Many self-governing tribes are dotted throughout the expanse, including the [[Karaya Clan]], led by [[Lucia]]. There are also tribes comprised of non-[[human]] races, such as the [[Duck Clan]] and [[Lizard Clan]]. The most influential of these clans make up the Six Clans, which functions akin to an informal alliance that engages in diplomacy and war with surrounding nations on occasion.


Comprised of vast, dry plains, it has no main industry as such. Tribes generally loot neighbours and trade caravans (save those who have paid for their protection). These actions are barely tolerated but it is felt that this fragile balance is in danger of collapsing. These trade routes stretch from the [[Zexen Federation]] in the west to [[Muse City]] in the east.
Comprised of vast, dry plains, the region has no main industry as such. Tribes generally loot neighbours and trade caravans (save those who have paid for their protection). These actions are barely tolerated but it is felt that this fragile balance is in danger of collapsing. These trade routes stretch from the [[Zexen Federation]] in the west to [[Muse City]] in the east.


The vast plains of the Grassland make it extremely appealing to neighbouring countries and in the past is has been attacked by both [[Tinto City]] and the [[Holy Kingdom of Harmonia]]. However, each invader generally has problems overcoming both the harsh environment as well as the resistance of the native tribes there. 425 saw a massive Harmonian invasion of the region repelled only by the efforts of the [[Fire Bringer]] and their leader, the [[Flame Champion]]. As such, the Flame Champion's name is passed down as the saviour of the Grassland.
The vast plains of the Grassland make it extremely appealing to neighbouring countries and in the past is has been attacked by both [[Tinto City]] and the [[Holy Kingdom of Harmonia]]. However, each invader generally has problems overcoming both the harsh environment as well as the resistance of the native tribes there. 425 saw a massive Harmonian invasion of the region repelled only by the efforts of the [[Fire Bringer]] and their leader, the [[Flame Champion]]. As such, the Flame Champion's name is passed down as the saviour of the Grassland.
==Location==
Grassland is mainly located to the north west of the [[Dunan Republic]]. The [[Tinto Republic]] lies to its south while the western coast is the domain of the [[Zexen Federation]]. To the north east lies the [[Holy Kingdom of Harmonia]].


==References==
==References==
# [[Genso Suikoden I & II Official World Guide Book]] (ISBN 4-471-36033-7), page 59
# [[Genso Suikoden I & II Official World Guide Book]] (ISBN 4-471-36033-7), page 59
# [[Genso Suikoden Encyclopaedia]] (ISBN 4-575-16297-3), page 83
# [[Genso Suikoden Encyclopaedia]] (ISBN 4-575-16297-3), page 83
# [[Genso Suikoden Kiwami Encyclopedia]], pages 147, 298
# [[Genso Suikoden Kiwami Encyclopedia]], pages 147, 298, 822-823


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Revision as of 06:16, 11 September 2013

The Grassland (グラスランド, Gurasurando) is a large region that is the focus of Suikoden III. It is also mentioned or explored in Suikoden II and Genso Suikogaiden Volume 2.

Information

The Grassland is a wilderness that is spread west from the Tinto Republic as well as the Matilda Knightdom, all the way to the eastern fringes of the Zexen Federation in the west. Many self-governing tribes are dotted throughout the expanse, including the Karaya Clan, led by Lucia. There are also tribes comprised of non-human races, such as the Duck Clan and Lizard Clan. The most influential of these clans make up the Six Clans, which functions akin to an informal alliance that engages in diplomacy and war with surrounding nations on occasion.

Comprised of vast, dry plains, the region has no main industry as such. Tribes generally loot neighbours and trade caravans (save those who have paid for their protection). These actions are barely tolerated but it is felt that this fragile balance is in danger of collapsing. These trade routes stretch from the Zexen Federation in the west to Muse City in the east.

The vast plains of the Grassland make it extremely appealing to neighbouring countries and in the past is has been attacked by both Tinto City and the Holy Kingdom of Harmonia. However, each invader generally has problems overcoming both the harsh environment as well as the resistance of the native tribes there. 425 saw a massive Harmonian invasion of the region repelled only by the efforts of the Fire Bringer and their leader, the Flame Champion. As such, the Flame Champion's name is passed down as the saviour of the Grassland.

Location

Grassland is mainly located to the north west of the Dunan Republic. The Tinto Republic lies to its south while the western coast is the domain of the Zexen Federation. To the north east lies the Holy Kingdom of Harmonia.

References

  1. Genso Suikoden I & II Official World Guide Book (ISBN 4-471-36033-7), page 59
  2. Genso Suikoden Encyclopaedia (ISBN 4-575-16297-3), page 83
  3. Genso Suikoden Kiwami Encyclopedia, pages 147, 298, 822-823

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