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Created page with "{{Card Stories card breakdown}}The '''deck''' (デッキ, ''dekki'') is the set of cards that a player can draw from while playing Gensosuikoden Card Stories. Each player..." |
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*The deck must contain 50 cards. | *The deck must contain 50 cards. | ||
*A player may not have more than 4 cards of the same name in a deck. This is a Chapter II rule. If you are playing under original Card Stories rules only, then there is no limit. | *A player may not have more than 4 cards of the same name in a deck. This is a Chapter II rule. If you are playing under original Card Stories rules only, then there is no limit. | ||
* If you choose to use a [[Mastermind card]], each card in your deck with a [[camp]] alignment must match at least one of the Mastermind cards camp alignments. | |||
==Deck recommendations== | ==Deck recommendations== |
Revision as of 20:44, 22 August 2015
Card Types (種類) |
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Character • Mission • Facilities |
Order of Play |
Preparation Phase • Main Phase • Deploy Step • Decision Step • Garrison Step • Replenish Phase • Turn Shift Phase |
Rules |
Deck rules • Game field • Link rules • Unique Rule |
The deck (デッキ, dekki) is the set of cards that a player can draw from while playing Gensosuikoden Card Stories. Each player uses their own deck in a game.
A deck is made from Character, Mission and Facilities cards.
When a game begins, the deck is placed face-down in the deck space on the field. All cards in the deck must remain face-down during the game (unless a card effect says otherwise). During a game, neither player may view the contents of either player's deck unless a card effect allows them to. Even if a card in the deck is face-up, it cannot be looked at by either player unless it is on top of the deck.
Deck rules
- The deck must contain only legal cards.
- The deck must contain 50 cards.
- A player may not have more than 4 cards of the same name in a deck. This is a Chapter II rule. If you are playing under original Card Stories rules only, then there is no limit.
- If you choose to use a Mastermind card, each card in your deck with a camp alignment must match at least one of the Mastermind cards camp alignments.
Deck recommendations
- Roughly 30-35 cards of your deck should be comprised of Character cards.
- Of your Character cards, about 20 of the cards should be Leader cards as they are vital for engaging Mission cards.
- Around 10 cards should be Mission and Facilities cards.
- The remainder of your deck should be given over to other Character cards.