The Gadget Rune (からくりの紋章, Karakuri no Monshō), translated as Trick Rune in Suikoden and Suikoden II, is a rune which appears in several games of the Suikoden series.
Gadget Rune {{{jpname}}}, {{{roname}}}
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Type
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Attack rune
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Appears in
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Information
This rune was attached to Juppo during the Gate Rune War. The rune gave the bearer the ability to control and manipulate a mechanical doll. These dolls do not function without the use of the rune.
Meg would later inherit the rune from Juppo, using it during the Dunan Unification War.
Data
Cost
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0 potch
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Drop
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Death Machine (Dwarves' Vault)
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Equipped
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Juppo (irremovable)
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Found
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No location in-game contains this rune.
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Sold
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No store in-game sells this rune.
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Attack
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1
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Trick Rune Deals 1.5x damage to one enemy. Damage element will reflect weapon element.
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Cost
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0 potch
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Drop
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No enemy drops this rune.
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Equipped
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Meg (irremovable, LH)
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Found
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No location in-game contains this rune.
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Sold
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No store in-game sells this rune.
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Attack
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1
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Trick Rune Deals 3x damage to one enemy. Once per battle.
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Cost
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0 potch
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Drop
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No enemy drops this rune.
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Equipped
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Gadget Z (irremovable, RH)
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Found
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No location in-game contains this rune.
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Sold
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No store in-game sells this rune.
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Attack
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1
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Gadget Rune Deals 0.4x damage to all enemies. User loses 50% of their HP and has the Unbalance status.
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Cost
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0 potch
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Drop
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No enemy drops this rune.
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Equipped
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Sorensen (irremovable, RH)
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Found
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No location in-game contains this rune.
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Sold
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No store in-game sells this rune.
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Effect
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1
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Gadget Rune Deals 0.4x damage to all enemies.
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Trivia
- Called the Trick Rune in the first two games, the Japanese word karakuri does mean trick, but it is also a term used for mechanical dolls and string puppets and forms part of the Japanese name for Gadget and Gadget Z.
References