Gadget Rune {{{jpname}}}, {{{roname}}}
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Type
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Attack rune
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Appears in
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The Gadget Rune (からくりの紋章, Karakuri no Monshō), translated as Trick Rune in Suikoden and Suikoden II, is a rune which appears in several games of the Suikoden series.
Information
This rune was attached to Juppo during the Gate Rune War. The rune gave the bearer the ability to control and manipulate a mechanical doll. These dolls do not function without the use of the rune.
Meg would later inherit the rune from Juppo, using it during the Dunan Unification War.
Data
Cost
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0 potch
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Drop
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Death Machine (Dwarves' Vault)
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Equipped
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Juppo (irremovable)
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Found
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No location in-game contains this rune.
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Sold
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No store in-game sells this rune.
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Attack
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1
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Trick Rune Deals 1.5x damage to one enemy. Damage element will reflect weapon element.
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Cost
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0 potch
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Drop
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No enemy drops this rune.
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Equipped
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Meg (irremovable, LH)
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Found
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No location in-game contains this rune.
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Sold
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No store in-game sells this rune.
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Attack
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1
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Trick Rune Deals 3x damage to one enemy. Once per battle.
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Cost
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0 potch
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Drop
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No enemy drops this rune.
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Equipped
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Gadget Z (irremovable, RH)
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Found
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No location in-game contains this rune.
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Sold
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No store in-game sells this rune.
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Attack
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1
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Gadget Rune Deals 0.4x damage to all enemies. User loses 50% of their HP and has the Unbalance status.
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Cost
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0 potch
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Drop
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No enemy drops this rune.
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Equipped
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Sorensen (irremovable, RH)
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Found
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No location in-game contains this rune.
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Sold
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No store in-game sells this rune.
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Effect
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1
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Gadget Rune Deals 0.4x damage to all enemies.
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Trivia
- Called the Trick Rune in the first two games, the Japanese word karakuri does mean trick, but it is also a term used for mechanical dolls and string puppets and forms part of the Japanese name for Gadget and Gadget Z.
References