Gadget Rune: Difference between revisions

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==Information==
==Information==
This [[rune]] is permanently attached to [[Juppo]]. When used, it summons a mechanical doll to attack an enemy for 1.5x damage.
This [[rune]] is permanently attached to [[Juppo]]. The rune seems to give the bearer the ability to control and manipulate a mechanical doll.


==Stats==
==Stats==
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==Trivia==
==Trivia==
* The word ''karakuri'' does mean ''trick'', but it is also a term used for mechanical dolls and string puppets.
* Called the Trick Rune in the first two games, the Japanese word ''karakuri'' does mean ''trick'', but it is also a term used for mechanical dolls and string puppets and forms part of the Japanese name for [[Gadget]] and [[Gadget Z]].
 
==References==
# [[Genso Suikoden Kiwami Encyclopedia]], page 38


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Revision as of 20:31, 29 January 2015

Gadget Rune
{{{jpname}}}, {{{roname}}}

Type Attack rune
Appears in

The Gadget Rune (からくりの紋章, Karakuri no Monshō), translated as Trick Rune in Suikoden and Suikoden II, is a rune which appears in several games of the Suikoden series.

Information

This rune is permanently attached to Juppo. The rune seems to give the bearer the ability to control and manipulate a mechanical doll.

Stats

Template:Rune stats

Trivia

  • Called the Trick Rune in the first two games, the Japanese word karakuri does mean trick, but it is also a term used for mechanical dolls and string puppets and forms part of the Japanese name for Gadget and Gadget Z.

References

  1. Genso Suikoden Kiwami Encyclopedia, page 38

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