Camp: Difference between revisions

Card Stories game mechanic
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* [[File:Camp Pirates.png|15px]] Pirates (海賊), sea bandits which sail the seas looking for ships to plunder in [[Suikoden IV]].
* [[File:Camp Pirates.png|15px]] Pirates (海賊), sea bandits which sail the seas looking for ships to plunder in [[Suikoden IV]].


{{Card Stories}}
{{Card Stories}}{{Short description|Card Stories game mechanic}}
[[Category:Gensosuikoden Card Stories rules and terminology]]
[[Category:Gensosuikoden Card Stories rules and terminology]]

Revision as of 13:03, 14 March 2021

Camp (陣営, Shubetsu) is a term used in Gensosuikoden Card Stories. Camps are the side or forces that a character card is aligned to. Only Leader and Commoner cards have camp alignments.

Overview

Initially, there were five different camp alignments.

Booster Pack Vol.2 introduced a single new alignment, making six.

With the release of Gensosuikoden Card Stories II, three more camp alignments were added, for a total of nine.

The third volume booster pack release for Gensosuikoden Card Stories II introduced two more camp alignments, both from Suikoden.

The final booster pack for the game introduced four Suikoden IV-orientated camp alignments, bringing the total to 15.

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