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* [[File:Class Free.png|15px]] [[Free card|Free]], these cards can also be linked, they do not have [[Camp]] alignments and their specialisation can vary. | * [[File:Class Free.png|15px]] [[Free card|Free]], these cards can also be linked, they do not have [[Camp]] alignments and their specialisation can vary. | ||
{{Card Stories}} | {{Card Stories}}{{Short description|Card Stories game mechanic}} | ||
[[Category:Gensosuikoden Card Stories rules and terminology]] | [[Category:Gensosuikoden Card Stories rules and terminology]] |
Revision as of 13:55, 14 March 2021
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Class (種別, Shubetsu), sometimes Character Class (キャラクター種別, Kyarakutā Shubetsu), is a term used in Gensosuikoden Card Stories. Nearly all Character cards in the games are assigned a Class, which affects how, when and in what manner cards can be played. Class is the fundamental category of Character cards in the game.
Overview
Each Character card has a Class role.
- File:Class Mastermind.png Mastermind, these cards do not count towards a player's 50 card limit and only one may be assigned to a deck.
- File:Class Leader.png Leader, these cards are used to begin engagements on Mission or Facilities cards.
- File:Class Commoner.png Commoner, these cards can be linked to other cards to continue engagements and tend to be more useful on Mission cards.
- File:Class Craftman.png Craftman, these cards can also be linked to other cards to continue engagements and tend to specialise in Facilities engagements.
- File:Class Free.png Free, these cards can also be linked, they do not have Camp alignments and their specialisation can vary.