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Anger: Difference between revisions

Recurring series status effect
Created page with "The '''Berserk''' (怒り, ''Ikari'') effect is a status effect seen in several games of the Suikoden series. ==Information== This condition, a flaring of anger, was generally considered a less desirable effect in battle. However, if one can control its explosive energy, theu could unleash more intense attacks than usual. Being able to control one's anger, rather than being controlled by it, is one of the conditions for becoming a skilled warrior. ==References== #..."
 
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The '''Berserk''' (怒り, ''Ikari'') effect is a status effect seen in several games of the [[Suikoden series]].
{{Image Needed}}The '''Berserk''' (怒り, ''Ikari'') effect is a status effect seen in several games of the [[Suikoden series]].


==Information==
==Information==

Revision as of 09:10, 6 November 2025

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The Berserk (怒り, Ikari) effect is a status effect seen in several games of the Suikoden series.

Information

This condition, a flaring of anger, was generally considered a less desirable effect in battle. However, if one can control its explosive energy, theu could unleash more intense attacks than usual. Being able to control one's anger, rather than being controlled by it, is one of the conditions for becoming a skilled warrior.

References

  1. Genso Suikoden Encyclopaedia (ISBN 4-575-16297-3), page 27
Series Game Systems
Battle
Stats AccuracyAttackDefenseEvasionExperience PointsHPJumpLevelLuckMagicMagic DefenseMagic PointsMovePhysical DefensePowerProtectionRepelSkillSkill PointsSpeedStrengthTechnique
Status Effects AlertAngerAwakenedBalloonBerserkBoostBucketHostileInvulnerableKnockdownPanicParalysisPoisonRustSilenceSleepSpellboundStunTargetToastyUnbalanceUnconsciousUnfriendly