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Knockdown: Difference between revisions

Recurring series status effect
Created page with "The '''Knockdown''' (ノックダウン, ''Nokkudaun'') effect is a status effect seen in several games of the Suikoden series. ==Information== During combat, if a combatant is hit especially hard by an enemy, they may be knocked down. If this happens, they will be out of action for a short period of time. ==References== # Genso Suikoden Encyclopaedia (ISBN 4-575-16297-3), page 206 {{GS22}} {{Short description|Recurring series status effect}} Category:Status..."
 
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[[File:Knockdowned Clive (Suikoden II).jpg|thumb|right]]
The '''Knockdown''' (ノックダウン, ''Nokkudaun'') effect is a status effect seen in several games of the [[Suikoden series]].
The '''Knockdown''' (ノックダウン, ''Nokkudaun'') effect is a status effect seen in several games of the [[Suikoden series]].



Latest revision as of 12:09, 13 November 2025

The Knockdown (ノックダウン, Nokkudaun) effect is a status effect seen in several games of the Suikoden series.

Information

During combat, if a combatant is hit especially hard by an enemy, they may be knocked down. If this happens, they will be out of action for a short period of time.

References

  1. Genso Suikoden Encyclopaedia (ISBN 4-575-16297-3), page 206
Series Game Systems
Battle
Stats AccuracyAttackDefenseEvasionExperience PointsHPJumpLevelLuckMagicMagic DefenseMagic PointsMovePhysical DefensePowerProtectionRepelSkillSkill PointsSpeedStrengthTechnique
Status Effects AlertAngerAwakenedBalloonBerserkBoostBucketHostileInvulnerableKnockdownPanicParalysisPoisonRustSilenceSleepSpellboundStunTargetToastyUnbalanceUnconsciousUnfriendly