Move: Difference between revisions

Stat used in Suikoden Tactics
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'''Move''' (移動, ''Idō''), abbreviated as '''MOV''', is a statistic used in [[Suikoden Tactics]].
{{Stats
|name=Move
|jpname=移動
|roname=Idō
|r= Move ('''MOV''')
}}'''Move''' (移動, ''Idō''), abbreviated as '''MOV''', is a statistic used in [[Suikoden Tactics]].


==Information==
==Information==
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Move values for both allies and enemies tend to vary between 4 and 7, with some exceptions. [[Cedric]], for example, has the highest Move stat in the game with a value of 8.
Move values for both allies and enemies tend to vary between 4 and 7, with some exceptions. [[Cedric]], for example, has the highest Move stat in the game with a value of 8.


{{Stats}}
{{GS22}}{{Short description|Stat used in Suikoden Tactics}}
[[Category:Stats]]
[[Category:Stats]]

Latest revision as of 08:14, 12 September 2023

Move
移動, Idō
Suikoden Tactics Move (MOV)

Move (移動, Idō), abbreviated as MOV, is a statistic used in Suikoden Tactics.

Information

In the tactical RPG battle system of Suikoden Tactics, the Move statistic is used to determine how many tiles a character can advance on in a single turn.

The Move number directly correlates to how many tiles a character can advance in any cardinal direction, forming a diamond the character can move freely within. Therefore, a character with a Move stat of 4 can move within a diamond comprised of 41 tiles (including the tile the player began their turn on).

Move values for both allies and enemies tend to vary between 4 and 7, with some exceptions. Cedric, for example, has the highest Move stat in the game with a value of 8.

Series Game Systems
Battle
Stats AccuracyAttackDefenseEvasionExperience PointsHPJumpLevelLuckMagicMagic DefenseMagic PointsMovePhysical DefensePowerProtectionRepelSkillSkill PointsSpeedStrengthTechnique
Status Effects AlertBalloonBoostBerserkHyperInvulnerableKnockdownPanicPoisonRustSilenceSleepSpellboundTargetToastyUnbalanceUnconsciousUnfriendly