Highlands {{{jpname}}}, {{{roname}}}
|
|
Area
|
Many
|
|
Type
|
Normal enemy
|
|
Highlands (おうこくへい, Oukoku Hei, Kingdom Soldiers) are an enemy which appear in Suikoden II.
Information
There are no less than 35 different Highlands enemies you can encounter in the game. They normally appear in groups of five or six, often accompanied by a Commander.
Data
LV {{{lv}}}
|
HP 15
|
STR {{{str}}}
|
MAG {{{mag}}}
|
CON {{{con}}}
|
MDEF {{{mdef}}}
|
DEX {{{dex}}}
|
SPD {{{spd}}}
|
LCK {{{lck}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lv2}}}
|
HP 15
|
STR {{{str2}}}
|
MAG {{{mag2}}}
|
CON {{{con2}}}
|
MDEF {{{mdef2}}}
|
DEX {{{dex2}}}
|
SPD {{{spd2}}}
|
LCK {{{lck2}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvB1}}}
|
HP 40
|
STR {{{strB1}}}
|
MAG {{{magB1}}}
|
CON {{{conB1}}}
|
MDEF {{{mdefB1}}}
|
DEX {{{dexB1}}}
|
SPD {{{spdB1}}}
|
LCK {{{lckB1}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvB2}}}
|
HP 35
|
STR {{{strB2}}}
|
MAG {{{magB2}}}
|
CON {{{conB2}}}
|
MDEF {{{mdefB2}}}
|
DEX {{{dexB2}}}
|
SPD {{{spdB2}}}
|
LCK {{{lckB2}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvB3}}}
|
HP 30
|
STR {{{strB3}}}
|
MAG {{{magB3}}}
|
CON {{{conB3}}}
|
MDEF {{{mdefB3}}}
|
DEX {{{dexB3}}}
|
SPD {{{spdB3}}}
|
LCK {{{lckB3}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
Area
|
Kyaro Town
|
|
Potch
|
50 (Can't bribe)
|
|
Items
|
This enemy does not drop any items.
|
LV {{{lvC1}}}
|
HP 60
|
STR {{{strC1}}}
|
MAG {{{magC1}}}
|
CON {{{conC1}}}
|
MDEF {{{mdefC1}}}
|
DEX {{{dexC1}}}
|
SPD {{{spdC1}}}
|
LCK {{{lckC1}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvC2}}}
|
HP 55
|
STR {{{strC2}}}
|
MAG {{{magC2}}}
|
CON {{{conC2}}}
|
MDEF {{{mdefC2}}}
|
DEX {{{dexC2}}}
|
SPD {{{spdC2}}}
|
LCK {{{lckC2}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvC3}}}
|
HP 45
|
STR {{{strC3}}}
|
MAG {{{magC3}}}
|
CON {{{conC3}}}
|
MDEF {{{mdefC3}}}
|
DEX {{{dexC3}}}
|
SPD {{{spdC3}}}
|
LCK {{{lckC3}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvD1}}}
|
HP 90
|
STR {{{strD1}}}
|
MAG {{{magD1}}}
|
CON {{{conD1}}}
|
MDEF {{{mdefD1}}}
|
DEX {{{dexD1}}}
|
SPD {{{spdD1}}}
|
LCK {{{lckD1}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvD2}}}
|
HP 110
|
STR {{{strD2}}}
|
MAG {{{magD2}}}
|
CON {{{conD2}}}
|
MDEF {{{mdefD2}}}
|
DEX {{{dexD2}}}
|
SPD {{{spdD2}}}
|
LCK {{{lckD2}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvD3}}}
|
HP 80
|
STR {{{strD3}}}
|
MAG {{{magD3}}}
|
CON {{{conD3}}}
|
MDEF {{{mdefD3}}}
|
DEX {{{dexD3}}}
|
SPD {{{spdD3}}}
|
LCK {{{lckD3}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvE1}}}
|
HP 80
|
STR {{{strE1}}}
|
MAG {{{magE1}}}
|
CON {{{conE1}}}
|
MDEF {{{mdefE1}}}
|
DEX {{{dexE1}}}
|
SPD {{{spdE1}}}
|
LCK {{{lckE1}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvE2}}}
|
HP 100
|
STR {{{strE2}}}
|
MAG {{{magE2}}}
|
CON {{{conE2}}}
|
MDEF {{{mdefE2}}}
|
DEX {{{dexE2}}}
|
SPD {{{spdE2}}}
|
LCK {{{lckE2}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvE3}}}
|
HP 70
|
STR {{{strE3}}}
|
MAG {{{magE3}}}
|
CON {{{conE3}}}
|
MDEF {{{mdefE3}}}
|
DEX {{{dexE3}}}
|
SPD {{{spdE3}}}
|
LCK {{{lckE3}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvF1}}}
|
HP 120
|
STR {{{strF1}}}
|
MAG {{{magF1}}}
|
CON {{{conF1}}}
|
MDEF {{{mdefF1}}}
|
DEX {{{dexF1}}}
|
SPD {{{spdF1}}}
|
LCK {{{lckF1}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
LV {{{lvF2}}}
|
HP 110
|
STR {{{strF2}}}
|
MAG {{{magF2}}}
|
CON {{{conF2}}}
|
MDEF {{{mdefF2}}}
|
DEX {{{dexF2}}}
|
SPD {{{spdF2}}}
|
LCK {{{lckF2}}}
|
Fire Normal
|
Water Normal
|
Earth Normal
|
Lightning Normal
|
Wind Normal
|
Holy Normal
|
Darkness Normal
|
Shield Normal
|
Poison --
|
Sleep --
|
Silence --
|
Stun --
|
Death --
|
|
Type
|
Element
|
Range
|
Target
|
1
|
Physical
|
None
|
M
|
One
|
Template:Suikoden II