Template:GS22: Difference between revisions

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! style="width:20%; background: #2d919e; color:#fff; border: 2px solid #fff" | Status Effects
! style="width:20%; background: #2d919e; color:#fff; border: 2px solid #fff" | Status Effects
| style="padding:3px" | [[Alert]] • [[Balloon]] • [[Boost]] • [[Berserk]] • [[Hyper]] • [[Invulnerable]] • [[Knockdown]] • [[Panic]] • [[Poison]] • [[Rust]] • [[Silence]] • [[Sleep]] • [[Spellbound]] • [[Target]] • [[Toasty]] • [[Unconscious]] • [[Unfriendly]]
| style="padding:3px" | [[Alert]] • [[Balloon]] • [[Boost]] • [[Berserk]] • [[Hyper]] • [[Invulnerable]] • [[Knockdown]] • [[Panic]] • [[Poison]] • [[Rust]] • [[Silence]] • [[Sleep]] • [[Spellbound]] • [[Target]] • [[Toasty]] • [[Unbalanced]] • [[Unconscious]] • [[Unfriendly]]
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<noinclude>[[Category:Navbox templates|GS22]]</noinclude>
<noinclude>[[Category:Navbox templates|GS22]]</noinclude>

Revision as of 11:53, 5 February 2023

Series Game Systems
Battle
Stats AccuracyAttackDefenseEvasionExperience PointsHPJumpLevelLuckMagicMagic DefenseMagic PointsMovePhysical DefensePowerProtectionRepelSkillSkill PointsSpeedStrengthTechnique
Status Effects AlertBalloonBoostBerserkHyperInvulnerableKnockdownPanicPoisonRustSilenceSleepSpellboundTargetToastyUnbalancedUnconsciousUnfriendly