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Bandit (Suikoden V): Difference between revisions

Suikoden V enemy
No edit summary
No edit summary
Line 111: Line 111:
|range_1 = Single
|range_1 = Single
|location = [[Ranro Mountain]]
|location = [[Ranro Mountain]]
|item_1 = [["Gladiator"]]
|item_1 = [[Graffiti]]
|rate_1 = 40
|rate_1 = 40
|item_2 = ? Painting
|item_2 = [["The Smile"]]
|rate_2 = 10
|rate_2 = 10
|cook = [[Broiled Eel]]
|cook = [[Broiled Eel]]
Line 164: Line 164:
|range_1 = Single
|range_1 = Single
|location = [[Ranro Mountain]] (Chapter 4)
|location = [[Ranro Mountain]] (Chapter 4)
|item_1 = ? Painting
|item_1 = [["Gladiator"]]
|rate_1 = 100
|rate_1 = 100
}}
}}

Revision as of 16:37, 14 December 2025

Bandit
山賊 Sanzoku
Basic Information
Type
  • Boss
  • Normal

Bandits (山賊, Sanzoku) are an enemy which appear in Suikoden V. They are fought on Ranro Mountain during the game's Chapter 4.

Information

These bandits of Ranro Mountain, once led by Roy. In addition to those wielding swords and crossbows, Faylon, who attacks with the giant knuckles on his right hand, and Faylen, who throws shuriken-like boomerangs, attacked the Prince's party as he tried to clear his name about who was leading bandit attacks on Sable.

Data

Normal

Bandit (sword)
Enemy Type
Normal
Level
35
Potch (Bribe)
1000 (3000)
SP
40
Priority
Front row
Location

Stats

HP
750
ATK
185
MAG
115
PDF
70
MDF
100
TEC
180
ACC
200
EVA
50
SPD
90
LUK
70

Affinities/Resistances

Sun
B
Fire
B
Lightning
B
Wind
B
Water
B
Earth
B
Star
B
Sound
B
Holy
B
Darkness
B
Slash
C
Thrust
C
Punch
C
Shot
C
Death
Effective
Sleep
Effective
Stun
Effective
Paralyze
Effective
Silence
Effective
Slow
Effective

Techniques

NameTypeElementTargetEffect
SlashPhysicalSlashSingle

Items

Drop
Cook


Bandit (bow)
Enemy Type
Normal
Level
35
Potch (Bribe)
1000 (3000)
SP
40
Priority
Back row
Location

Stats

HP
750
ATK
185
MAG
115
PDF
70
MDF
100
TEC
180
ACC
200
EVA
50
SPD
90
LUK
70

Affinities/Resistances

Sun
B
Fire
B
Lightning
B
Wind
B
Water
B
Earth
B
Star
B
Sound
B
Holy
B
Darkness
B
Slash
C
Thrust
C
Punch
C
Shot
C
Death
Effective
Sleep
Effective
Stun
Effective
Paralyze
Effective
Silence
Effective
Slow
Effective

Techniques

NameTypeElementTargetEffect
FirePhysicalShotSingle

Items

Drop
Cook


Boss

Bandit (sword)
Enemy Type
Boss
Level
37
Potch (Bribe)
2000 (Can't bribe)
SP
80
Priority
Front row
Location

Ranro Mountain (Chapter 4)

Stats

HP
1200
ATK
180
MAG
90
PDF
80
MDF
130
TEC
180
ACC
200
EVA
75
SPD
90
LUK
65

Affinities/Resistances

Sun
B
Fire
B
Lightning
B
Wind
B
Water
B
Earth
B
Star
B
Sound
B
Holy
B
Darkness
B
Slash
C
Thrust
C
Punch
C
Shot
C
Death
Immune
Sleep
Immune
Stun
Immune
Paralyze
Immune
Silence
Effective
Slow
Effective

Techniques

NameTypeElementTargetEffect
SlashPhysicalSlashSingle

Items

Drop
Cook
  • This enemy does not drop any food


Bandit (bow)
Enemy Type
Boss
Level
37
Potch (Bribe)
2000 (Can't bribe)
SP
80
Priority
Back row
Location

Ranro Mountain (Chapter 4)

Stats

HP
1200
ATK
175
MAG
90
PDF
80
MDF
130
TEC
180
ACC
200
EVA
75
SPD
90
LUK
65

Affinities/Resistances

Sun
B
Fire
B
Lightning
B
Wind
B
Water
B
Earth
B
Star
B
Sound
B
Holy
B
Darkness
B
Slash
C
Thrust
C
Punch
C
Shot
C
Death
Immune
Sleep
Immune
Stun
Immune
Paralyze
Immune
Silence
Effective
Slow
Effective

Techniques

NameTypeElementTargetEffect
FirePhysicalShotSingle

Items

Drop
Cook
  • This enemy does not drop any food


Bandit (Faylen)
Enemy Type
Boss
Level
38
Potch (Bribe)
4000 (Can't bribe)
SP
200
Priority
Back row
Location

Ranro Mountain (Chapter 4)

Stats

HP
1800
ATK
185
MAG
90
PDF
120
MDF
180
TEC
180
ACC
200
EVA
80
SPD
120
LUK
65

Affinities/Resistances

Sun
B
Fire
B
Lightning
B
Wind
B
Water
B
Earth
B
Star
B
Sound
B
Holy
B
Darkness
B
Slash
C
Thrust
C
Punch
C
Shot
C
Death
Immune
Sleep
Immune
Stun
Immune
Paralyze
Immune
Silence
Effective
Slow
Effective

Techniques

NameTypeElementTargetEffect
BoomerangPhysicalShotSingle

Items

Drop
  • This enemy does not drop any items
Cook
  • This enemy does not drop any food


Bandit (Faylon)
Enemy Type
Boss
Level
38
Potch (Bribe)
3500 (Can't bribe)
SP
200
Priority
Front row
Location

Ranro Mountain (Chapter 4)

Stats

HP
2000
ATK
195
MAG
90
PDF
140
MDF
180
TEC
180
ACC
200
EVA
40
SPD
70
LUK
65

Affinities/Resistances

Sun
B
Fire
B
Lightning
B
Wind
B
Water
B
Earth
B
Star
B
Sound
B
Holy
B
Darkness
B
Slash
C
Thrust
C
Punch
C
Shot
C
Death
Immune
Sleep
Immune
Stun
Immune
Paralyze
Immune
Silence
Effective
Slow
Effective

Techniques

NameTypeElementTargetEffect
PunchPhysicalPunchSingle

Items

Drop
  • This enemy does not drop any items
Cook
  • This enemy does not drop any food