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Initially, there were five different camp alignments. | Initially, there were five different camp alignments. | ||
* [[File:Camp New State. | * [[File:Camp New State.webp|15px]] New State Army (新同盟軍), the protagonist forces in [[Suikoden II]]. | ||
* [[File:Camp Federation Faction. | * [[File:Camp Federation Faction.webp|15px]] State Army Federation Faction (同盟軍連邦派), the forces of the [[City-State of Jowston]], from [[Suikoden II]], who wish to preserve the alliance (Muse, Greenhill, South Window and Two River). | ||
* [[File:Camp Third Force. | * [[File:Camp Third Force.webp|15px]] Third force (第三勢力), a term used to denote non or otherwise aligned forces. | ||
* [[File:Camp Royal Army. | * [[File:Camp Royal Army.webp|15px]] Royal Army (王国軍), referring to the army of the [[Highland Kingdom]] in [[Suikoden II]]. | ||
* [[File:Camp Independence Faction. | * [[File:Camp Independence Faction.webp|15px]] State Army Independence Faction (同盟軍独立派), referring to individual city-states within Jowston who do not try to preserve the alliance in [[Suikoden II]] (Matilda and Tinto). | ||
[[Booster Pack Vol.2]] introduced a single new alignment, making six. | [[Booster Pack Vol.2]] introduced a single new alignment, making six. | ||
* [[File:Camp Toran Republic. | * [[File:Camp Toran Republic.webp|15px]] Toran Republican Army (トラン共和国軍), the forces of the Toran Republic after the events of [[Suikoden]]. | ||
With the release of Genso Suikoden Card Stories II, three more camp alignments were added, for a total of nine. | With the release of Genso Suikoden Card Stories II, three more camp alignments were added, for a total of nine. | ||
* [[File:Camp Six Clans. | * [[File:Camp Six Clans.webp|15px]] Six Clans (シックスクラン), the six prominent clans of the [[Grassland]] as depicted in [[Suikoden III]]. | ||
* [[File:Camp Holy Harmonia. | * [[File:Camp Holy Harmonia.webp|15px]] Holy Kingdom of Harmonia (ハルモニア神聖国), the quasi-antagonists of [[Suikoden III]], who also appear in [[Suikoden II]]. | ||
* [[File:Camp Zexen Federation. | * [[File:Camp Zexen Federation.webp|15px]] Zexen Federation (ゼクセン連邦), the long-standing rivals of the Grassland from [[Suikoden III]]. | ||
The third volume booster pack release for Genso Suikoden Card Stories II introduced two more camp alignments, both from [[Suikoden]]. | The third volume booster pack release for Genso Suikoden Card Stories II introduced two more camp alignments, both from [[Suikoden]]. | ||
* [[File:Camp Scarlet Moon. | * [[File:Camp Scarlet Moon.webp|15px]] Scarlet Moon Empire (赤月帝国), the antagonistic nation in the [[Suikoden|first Suikoden game]]. | ||
* [[File:Camp Liberation Army. | * [[File:Camp Liberation Army.webp|15px]] Liberation Army (解放軍), the protagonist forces in the [[Suikoden|first Suikoden game]]. | ||
The final booster pack for the game introduced four [[Suikoden IV]]-orientated camp alignments, bringing the total to 15. | The final booster pack for the game introduced four [[Suikoden IV]]-orientated camp alignments, bringing the total to 15. | ||
* [[File:Camp Kooluk Empire. | * [[File:Camp Kooluk Empire.webp|15px]] Kooluk Empire (クールーク皇国), the antagonistic nation from [[Suikoden IV]]. | ||
* [[File:Camp Gaien Dukedom. | * [[File:Camp Gaien Dukedom.webp|15px]] Gaien Dukedom (ガイエン公国), the long-standing rivals of Kooluk from [[Suikoden IV]]. | ||
* [[File:Camp Island Nations. | * [[File:Camp Island Nations.webp|15px]] The Island Nations (群島諸国), an archipelago of small, independent island countries featured in [[Suikoden IV]]. | ||
* [[File:Camp Pirates. | * [[File:Camp Pirates.webp|15px]] Pirates (海賊), sea bandits which sail the seas looking for ships to plunder in [[Suikoden IV]]. | ||
{{GS05}}{{Short description|Card Stories game mechanic}} | {{GS05}}{{Short description|Card Stories game mechanic}} | ||
[[Category:Genso Suikoden Card Stories rules and terminology]] | [[Category:Genso Suikoden Card Stories rules and terminology]] |