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View table: runes

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Table structure:

  1. name - String
  2. oldname - String
  3. type - String
  4. cost - String
  5. spell1 - String
  6. spell2 - String
  7. spell3 - String
  8. spell4 - String
  9. desc1 - String
  10. desc2 - String
  11. desc3 - String
  12. desc4 - String
  13. game - String

This table has 30 rows altogether.

Recreate data.

Page name oldname type cost spell1 spell2 spell3 spell4 desc1 desc2 desc3 desc4 game
Boar Rune (edit) Boar Rune 0 Boar Rune Deals 2x damage to one enemy, become unbalanced
Clone Rune (edit) Clone Rune 0 Clone Rune DMG ×2 to 1 enemy. Inflicts [[Unbalance]] to self.
Cyclone Rune (edit) Cyclone Rune 15000 The Shredding Healing Wind Storm Shining Wind Inflicts 400 wind damage on one enemy. Fully heals and cures all negative statuses for one ally. Inflicts 500 wind damage on all enemies. Inflicts 500 wind damage on all enemies, heals 500 HP to all allies, cures all negative statuses for all allies.
Deer Rune (edit) Deer Rune Attack 0 Pain Combo Hard blows with a flexible stick.<br>ATK 6, [[File:SP Strike attack.png|20px|link=]] x2 to 1 target SP
Earth Rune (edit) Earth Rune 5000 Clay Guardian Voice of Earth Copper Flesh Earthquake Increases DEF +50% for one ally. Inflicts 300 earth damage on all enemies touching the ground. Locks the HP of one ally at its current value for 3 turns. The target cannot take damage or be healed during this time. Inflicts 700 earth damage on all enemies.
Earth Rune (edit) Earth Rune 6000 Clay Guardian Voice of Earth Copper Flesh Earthquake Increases DEF on one ally. (Due to broken code, this spell has no in-game effect) Inflicts 300 earth damage on all enemies touching the ground. Locks the HP of one ally at its current value for 3 turns. The target cannot take damage or be healed during this time. Inflicts 700 earth damage on all enemies.
Falcon Rune (edit) 0 Falcon Rune 10x 0.25 DMG and 1x 0.5 DMG to one enemy.
Falcon Rune (edit) Falcon Rune 0 Falcon Rune DMG ×3 to one enemy. Weapon element is taken into account.
Falcon Rune (edit) Falcon Rune 0 Falcon Rune DMG ×2 to 1 enemy. Hit% -10 for that turn.
Fire Rune (edit) Fire Rune Magic 6000 Flaming Arrows Fire Wall Dancing Flames Explosion 60 DMG to all enemies 150 DMG to 1 enemy row 300 DMG to all enemies 700 DMG to all enemies S2
Fire Rune (edit) Fire Rune Magic 7000 Flaming Arrows Firestorm Dancing Flames Explosion 100 DMG to 1 enemy 150 DMG to all enemies 400 DMG to all enemies 700 DMG to all enemies S1
Flowing Rune (edit) Flowing Rune 10000 Breath of Ice Kindness Rain Silent Lake Mother Ocean 100 Water Damage to all enemies. Fully heals and cures all negative statuses for all allies. No magic use for any, ally or enemy. Last for 3 rounds. Revives, fully heals and cures all negative statuses for one ally.
Flowing Rune (edit) Flowing Rune 10000 Flowing Force ''(0-2 radius, 0-4 tile range, instantaneous cast.)'' Breath of Ice ''(3x3 zone, 0-5 tile range, quick cast.)'' Kindness Rain ''(3x3 zone, 0-5 tile range, medium cast.)'' Silent Lake ''(7x7 zone, 0-5 tile range, instantaneous cast.)'' Changes terrain element to Water. 30 Water damage to all units in range, changes terrain element to Water. Fully heals and cures all negative statuses for units in range, changes terrain element to Water. Inflicts Silence on all units in range, changes terrain element to Water.
Flowing Rune (edit) Flowing Rune 14000 Breath of Ice Kindness Rain Silent Lake Mother Ocean 100 Water Damage to all enemies. Can inflict Freeze status and damage (5% of max HP per turn). Heals 300 HP and cures all negative statuses for all allies. No magic use for any, ally or enemy. Last for 5 rounds. Revives, fully heals and cures all negative statuses for one ally.
Flowing Rune (edit) Flowing Rune 15000 Fog of Deception Rain of Kindness Water of Kindness Mother Ocean Raises Evade percentage for all allies. Heals 300 HP and cures all negative statuses for all allies. Fully heals and cures all negative statuses for all allies. Revives, fully heals and cures all negative statuses for all allies.
Flowing Rune (edit) Flowing Rune 22000 Protect Mist Kindness Rain Silent Lake Mother Ocean Magic Repel percentage +20 for all allies. Heals 300 HP and cures all negative statuses for all allies. No magic use for any, ally or enemy. Last for 3 rounds. Revives, fully heals and cures all negative statuses for one ally.
Lightning Rune (edit) Lightning Rune 8000 Angry Blow Rainstorm Raging Blow Ball of Lightning Inflicts 150 lightning damage on one enemy. Inflicts 100 lightning damage on all enemies. Inflicts 600 lightning damage on one enemy. Inflicts 1000 lightning damage on one enemy.
Mother Earth Rune (edit) Mother Earth Rune 15000 Voice of Earth Copper Flesh Earthquake Guardian Earth Inflicts 300 earth damage on all enemies touching the ground. Locks the HP of one ally at its current value for 3 turns. The target cannot take damage or be healed during this time. Inflicts 700 earth damage on all enemies. Raises DEF of all allies. (Due to broken code, this spell actually has no effect whatsoever)
Mother Earth Rune (edit) Mother Earth Rune 16000 Revenge Earth Canopy Defense Earthquake Guardian Earth Increases counterattack percentage to 100% for one ally. Lasts 3 turns. 100% magic repel to all allies. This lasts until the ally in question is hit by a magic spell. Inflicts 800 earth damage on all enemies on the ground. DEF +30% and MDEF +30% to all allies. Lasts 5 turns.
Rage Rune (edit) Rage Rune Magic 15000 Firestorm Dancing Flames Explosion Final Flame 150 DMG to all enemies 400 DMG to all enemies 700 DMG to all enemies 900 DMG to all enemies S1
Rage Rune (edit) Rage Rune Magic 18000 Fire Wall Dancing Flames Explosion Final Flame 150 DMG to 1 enemy row 300 DMG to all enemies 700 DMG to all enemies 900 DMG to all enemies S2
Resurrection Rune (edit) Resurrection Rune 6000 Scolding Yell Scream Charm Arrow Damages one enemy for 70 HP Cures one character's status Cures all characters for 300 HP Damages all enemies for 500 HP
Resurrection Rune (edit) Resurrection Rune 9000 Scolding Yell Charm Arrow Scream 30+ damage to one enemy, 2x undead Revive an unconscious ally 300+ damage to all enemies, 2x undead Heals 400+ hp for all allies
Rune of Life and Death (edit) Soul Eater True Rune Finger of Death Black Shadow Hell Final Judgment Sudden death to 1 enemy 300 DMG to all enemies Sudden death to all enemies 1500 DMG to 1 enemy S1
Rune of Life and Death (edit) Soul Eater True Rune Finger of Death Black Shadow Hell Judgment Sudden death to 1 enemy 500 DMG to all enemies Sudden death to all enemies 1500 DMG to 1 enemy S2
Thunder Rune (edit) Thunder Rune 15000 Rainstorm Raging Blow Ball of Lightning Thunder God Inflicts 100 lightning damage on all enemies. Inflicts 600 lightning damage on one enemy. Inflicts 1000 lightning damage on one enemy. Inflicts 900 lightning damage on all enemies.
Thunder Rune (edit) Thunder Rune 19000 Thunder Runner Bolt of Wrath Thor Shot Thunder Storm Inflicts 100 lightning damage to one enemy column. Inflicts 600 lightning damage on one enemy. Inflicts 1000 lightning damage on one enemy. Inflicts 1200 lightning damage on one enemies.
Water Rune (edit) Water Rune 7000 Drops of Kindness Fog of Deception Rain of Kindness Water of Kindness Fully heals and cures all negative statuses for one ally. Raises Evade percentage for all allies. Heals 300 HP and cures all negative statuses for all allies. Fully heals and cures all negative statuses for all allies.
Water Rune (edit) Water Rune 7000 Kindness Drops Protect Mist Kindness Rain Silence Lake Fully heals and cures all negative statuses for one ally. Magic Repel% +20 for all allies. Lasts 3 turns. Heals 300 HP and cures all negative statuses for all allies. No magic use for anyone on the battlefield. Lasts 3 turns.
Wind Rune (edit) Wind Rune 8000 Wind of Sleep The Shredding Healing Wind Storm Inflicts Sleep status on all enemies. Inflicts 400 wind damage on one enemy. Fully heals and cures all negative statuses for one ally. Inflicts 500 wind damage on all enemies.