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Vipermen control their minions, the [[Delf]] in battle and have fairly unremarkable stats themselves. Take out their minions first before focusing all your attacks on the Viperman. | Vipermen control their minions, the [[Delf]] in battle and have fairly unremarkable stats themselves. Take out their minions first before focusing all your attacks on the Viperman. | ||
==Information== | |||
These snake tamers appeared in [[Soniere Prison]] during the [[Gate Rune War]], manipulating [[Delf]]s with their flutes. Normally they focus on manipulating their minions but when cornered, can use their flutes to emit ultrasonic waves to hurt intruders. | |||
==Related Enemies== | ==Related Enemies== | ||
* [[Delf]] | * [[Delf]] | ||
==References== | |||
# [[Genso Suikoden Kiwami Encyclopedia]], page 54 | |||
{{Top icons | {{Top icons | ||
|Suikoden= yes | |Suikoden= yes | ||
}} | }} |
Revision as of 21:00, 25 February 2015
Viperman (コブラつかい, Kobura Tsukai, Cobra Tamer) is an enemy which appears in Suikoden.
Vipermen control their minions, the Delf in battle and have fairly unremarkable stats themselves. Take out their minions first before focusing all your attacks on the Viperman.
Information
These snake tamers appeared in Soniere Prison during the Gate Rune War, manipulating Delfs with their flutes. Normally they focus on manipulating their minions but when cornered, can use their flutes to emit ultrasonic waves to hurt intruders.
Related Enemies
References
- Genso Suikoden Kiwami Encyclopedia, page 54