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Template:Test: Difference between revisions

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Tag: Manual revert
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{{clear}}
{{clear}}
{{#if:{{{hlevel|}}}|====Recruitment====|===Recruitment===}}
{{#if:{{{hlevel|}}}|====Recruitment====|===Recruitment===}}
<div class="wikitable" style="display: flex; flex-wrap: wrap; width: 100%;">
  <div colspan="7" class="wikitable-title" style="flex: 1 0 100%; padding: 5px; font-weight: bold; font-size: 110%;">Recruitment</div>


  <div align="center" style="flex: 1 0 30%; padding: 5px;">[[File:{{{name|Hero}}} (S2 HDR portrait){{{no|}}}.png|x128px|link=]]</div>
{| class="wikitable"
  <div align="center" style="flex: 1 0 70%; padding: 5px; display: table;><div style="display: table-cell; vertical-align: middle; text-align: center;">{{{recruit|If you're reading this then someone forgot to add the recruitment data for this character. Oops!}}}</div></div>
|+ Recruitment
{{#if:{{{levelInt|}}}|
|-
  <div style="display: flex; flex-wrap: wrap; width: 100%;">
! colspan="4" class="wikitable-title" | Recruitment
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Level of the character on joining.">Level</abbr></div> <div align="center">{{{levelInt}}}</div></div>
|-
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="In-game type marker for use in bath scenes, Phero Rune effectiveness, Greenhill enrollment eligibility, Accessory equipment, etc.">Type</abbr></div> <div align="center">{{{type|MISSING INFO}}}</div></div>
| colspan="4" | <div style="display: flex; flex-wrap: wrap; width: 100%;">
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Character size in a battle party. LL-sized characters take up two slots in a party.">Size</div> <div align="center">{{{size|N/A}}}</div></div>
<div align="center" style="flex: 1 0 30%; padding: 5px;">[[File:{{{name|Hero}}} (S2 HDR portrait){{{no|}}}.png|x128px|link=]]</div>
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="The character's weapon range. Short: Can attack one row in front of them. Medium: Can attack two rows in front of them. Long: Can attack three rows in front of them.">Range</abbr></div> <div align="center">{{#switch: {{{weaponType}}}
<div align="center" style="flex: 1 0 70%; padding: 5px; display: table;><div style="display: table-cell; vertical-align: middle; text-align: center;">{{{recruit|If you're reading this then someone forgot to add the recruitment data for this character. Oops!}}}</div></div>
</div>
|-
! class="wikitable-title" | Castle LV || class="wikitable-title" | Type || class="wikitable-title" | Level || class="wikitable-title" | Weapon LV
|-
| {{#switch: {{{castleLevel}}}
| A = <abbr title="Automatic plot-mandated recruit">Automatic</abbr>
| 0 = <abbr title="Headquarters not required">LV 0</abbr>
| 1 = <abbr title="Cleared the war battle Defending Headquarters">LV 1</abbr>
| 2 = <abbr title="and have cleared story events in Two River City">LV 2</abbr>
| 3 = <abbr title="and have cleared the war battle Showdown with the Kibas">LV 3</abbr>
| 4 = <abbr title="and have defeated the Bone Dragon story boss">LV 4</abbr>
| #default = MISSING INFO
}} || {{{type|MISSING INFO}}} || {{{levelInt|MISSING INFO}}} || {{{weaponLevel|MISSING INFO}}}
|}
 
===Battle Data===
<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: space-between;">
  <div style="flex: 1; min-width: 300px;">
{| class="wikitable"
|+ Battle Unit
|-
! class="wikitable-title" | Category !! class="wikitable-title" | Data
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Range''' || {{#switch: {{{weaponType}}}
  | Axe = Medium
  | Axe = Medium
  | Bow = Long
  | Bow = Long
Line 26: Line 48:
  | Other = Medium
  | Other = Medium
  | Other2 = Short
  | Other2 = Short
}}</div></div>
| #default = MISSING INFO
  </div>
}}
  <div style="display: flex; flex-wrap: wrap; width: 100%;">
|-
<div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Level of the character's weapon on joining.">Weapon Level</abbr></div> <div align="center">{{{weaponLevel|N/A}}}</div></div>
| style="width: 34%; background: #7fbbdf; color: #000" | '''Type''' || {{{size|MISSING INFO}}}
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="How easy a character is to anger.">Anger</abbr></div> <div align="center">{{#switch: {{{anger}}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Size''' || {{{size|MISSING INFO}}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Anger''' || {{#switch: {{{anger}}}
  | A1 = <abbr title="Easy to anger and calm.">Temperamental</abbr>
  | A1 = <abbr title="Easy to anger and calm.">Temperamental</abbr>
  | A = <abbr title="Easy to anger.">Irascible</abbr>
  | A = <abbr title="Easy to anger.">Irascible</abbr>
Line 36: Line 61:
  | B1 = <abbr title="Difficult to anger and calm.">Implacable</abbr>
  | B1 = <abbr title="Difficult to anger and calm.">Implacable</abbr>
  | C = <abbr title="Does not anger.">Unflappable</abbr>
  | C = <abbr title="Does not anger.">Unflappable</abbr>
  | #default = <abbr title="Normal anger and calm rates.">Even-tempered</abbr>
  | N = <abbr title="Normal anger and calm rates.">Even-tempered</abbr>
}}</div></div>
| #default = MISSING INFO
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="How long a character's Panic status will remain. The higher the number, the longer the Panic status will likely last.">Panic</abbr></div> <div align="center">{{{panic|N/A}}}</div></div>
}}
  <div style="flex: 1 0 14%; padding: 3px; margin: 1px;"><div class="wikitable-title"><abbr title="Characters that fly are immune to the Balloon status effect.">Fly</abbr></div> <div align="center">{{{fly|N/A}}}</div></div>
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Panic Level''' || {{{panic|MISSING INFO}}}
|-
| style="width: 34%; background: #7fbbdf; color: #000" | '''Flying''' || {{{fly|MISSING INFO}}}
|}
   </div>
   </div>
}}
    
   <div colspan="7" style="flex: 1 0 100%; padding: 5px; font-weight: bold;"></div>
</div>
 
===Battle Bonds===
<div style="display: flex; flex-wrap: wrap; gap: 10px; justify-content: space-between;">
   <div style="flex: 1; min-width: 300px;">
   <div style="flex: 1; min-width: 300px;">
{{GetCharUnites|name={{{name|Hero}}}|game=S2}}
{| class="wikitable"
{| class="wikitable"
|+ Good Will
|+ Good Will
Line 57: Line 82:
| style="width: 34%; background: #7fbbdf; color: #000" | '''Protected by''' || {{{protectors|''None''}}}
| style="width: 34%; background: #7fbbdf; color: #000" | '''Protected by''' || {{{protectors|''None''}}}
|}
|}
  </div>
 
  <div style="flex: 1; min-width: 300px;">
{{GetCharUnites|name={{{name|Hero}}}|game=S2}}
   </div>
   </div>
</div>
</div>

Revision as of 18:47, 26 March 2025

Recruitment

Recruitment
Recruitment
If you're reading this then someone forgot to add the recruitment data for this character. Oops!
Castle LV Type Level Weapon LV
MISSING INFO MISSING INFO MISSING INFO MISSING INFO

Battle Data

Battle Unit
Category Data
Range MISSING INFO
Type MISSING INFO
Size MISSING INFO
Anger MISSING INFO
Panic Level MISSING INFO
Flying MISSING INFO
Good Will
Action Character(s)
Protects None
Protected by None

Equipment

Equipment Classes
Slot Class
Helmet MISSING INFO
Armor MISSING INFO
Shield Cannot equip
Other MISSING INFO
Starting Equipment
Slot Piece
Helmet None
Armor None
Shield Cannot equip
Other None

Runes

Elemental Affinities
Fire Water Earth
MISSING INFO MISSING INFO MISSING INFO
Lightning Wind Holy
MISSING INFO MISSING INFO MISSING INFO
Darkness Gate Overall
MISSING INFO MISSING INFO MISSING INFO
Rune Slots
Slot Rune
Head Never available
Right hand Never available
Left hand Never available
Weapon None

Stats

Stat Growth
LV Grade LV 1 LV 20 LV 60 LV 90
HP MISSING INFO MISSING INFO MISSING INFO MISSING INFO MISSING INFO
STR MISSING INFO MISSING INFO MISSING INFO MISSING INFO MISSING INFO
DEX MISSING INFO MISSING INFO MISSING INFO MISSING INFO MISSING INFO
PROT MISSING INFO MISSING INFO MISSING INFO MISSING INFO MISSING INFO
MAG MISSING INFO MISSING INFO MISSING INFO MISSING INFO MISSING INFO
MDEF MISSING INFO MISSING INFO MISSING INFO MISSING INFO MISSING INFO
SPD MISSING INFO MISSING INFO MISSING INFO MISSING INFO MISSING INFO
LCK MISSING INFO MISSING INFO MISSING INFO MISSING INFO MISSING INFO

War Battles

War Stats
Stat Value
War Skills
Skill Description
- This character has no war skill

Weapon

Weapon Levels
LV Name ATK
1 {{{weaponName1}}} 5
2 6
3 8
4 11
5 14
6 17
7 33
8 40
9 47
10 56
11 66
12 76
13 89
14 124
15 145
16 165
Weapon Details
Skill Description
Type {{{weaponType}}}
Range
Initial LV {{{weaponLevel}}}
Runes None attached