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  • ...f the five elements, its lower order variant being the [[Water Rune]]. Its effects mainly help to recover the stamina of the rune bearer and their allies. Whe |desc2 = Heals 300 HP and cures all negative statuses for all allies. ...
    5 KB (746 words) - 14:45, 11 September 2023
  • |desc1 = Heals 70 HP to all allies. Cures all negative status effects on all allies. |desc3 = Heals 300 HP to all allies. Cures all negative status effects on all allies. Inflicts Berserk (50%) on all allies. ...
    3 KB (394 words) - 12:15, 11 September 2023
  • ...rune]], seen during the [[Dunan Unification War]], could transfer negative effects such as poison and berserk to an ally, curing the bearer from the afflictio ...Cures all status effects, positive and negative. Transfers negative status effects to 1 ally. ...
    1 KB (190 words) - 12:30, 11 September 2023
  • ...ff;" | DEF !! style="width:47%; background: #0077c0; color: #fff;" | Other Effects !! style="width:6%; background: #0077c0; color: #fff;" | Cap !! style="widt ...oon]] status.<ref name="multiple">'''(PS1 bug)''' Does not prevent Balloon status.</ref> || align="center" | ◯ || align="center" | ╳ || 1200 ...
    18 KB (1,748 words) - 11:55, 29 August 2023
  • The '''Bucket''' (バケツ, ''Baketsu'') effect is a status effect seen in several games of the [[Suikoden series]]. ...half due to the bucket blocking their view. This made it a very unpleasant status effect for groups that focused on direct attacks to deal damage. ...
    704 bytes (102 words) - 19:53, 31 July 2023
  • The '''Poison''' (毒, ''Doku'') effect is a status effect seen in several games of the [[Suikoden series]]. However, its effects were extremely nasty, and those poisoned would have their life force slowly ...
    818 bytes (123 words) - 10:31, 28 July 2023
  • The '''Unfriendly''' (険悪, ''Kenaku'') effect is a status effect seen in several games of the [[Suikoden series]]. ...]]s. While often inflicted by enemies, some player skills may inflict this status on characters to represent others finding their actions off-putting in some ...
    1 KB (175 words) - 10:26, 20 July 2023
  • The '''Silence''' (沈黙, ''Chinmoku'') effect is a status effect seen in several games of the [[Suikoden series]]. ...his state becomes temporarily unable to speak. This was a very troublesome status change for magicians, as it renders [[rune]]s, which relied on the chanting ...
    639 bytes (89 words) - 14:20, 27 July 2023
  • The '''Balloon''' (ふうせん, ''Fūsen'') effect is a status effect seen in several games of the [[Suikoden series]]. The exact effect of the Balloon status varies per game but in all games it is essentially a counter. When the targ ...
    1 KB (207 words) - 20:21, 7 August 2023
  • The '''Unbalance''' (アンバランス, ''Anbaransu'') effect is a status effect seen in several games of the [[Suikoden series]]. {{GS22}} {{Short description|Recurring series status effect}} ...
    626 bytes (87 words) - 10:28, 20 July 2023
  • The '''Berserk''' (怒り, ''Ikari'') effect is a status effect seen in several games of the [[Suikoden series]]. {{GS22}} {{Short description|Recurring series status effect}} ...
    665 bytes (93 words) - 10:32, 20 July 2023
  • The '''Spellbound''' (金縛り, ''Kanashibari'') effect is a status effect seen in several games of the [[Suikoden series]]. {{GS22}} {{Short description|Recurring series status effect}} ...
    690 bytes (98 words) - 13:41, 24 July 2023
  • The '''Rust''' (サビ, ''Sabi'') effect is a status effect seen in several games of the [[Suikoden series]]. {{GS22}} {{Short description|Recurring series status effect}} ...
    640 bytes (90 words) - 11:22, 26 July 2023
  • The '''Sleep''' (眠り, ''Nemuri'') effect is a status effect seen in several games of the [[Suikoden series]]. {{GS22}} {{Short description|Recurring series status effect}} ...
    617 bytes (87 words) - 13:35, 31 July 2023
  • The '''Knockdown''' (ノックダウン, ''Nokkudaun'') effect is a status effect seen in several games of the [[Suikoden series]]. {{GS22}} {{Short description|Recurring series status effect}} ...
    522 bytes (72 words) - 13:39, 31 July 2023
  • The '''Panic''' (パニック, ''Panikku'') effect is a status effect seen in several games of the [[Suikoden series]]. {{GS22}} {{Short description|Recurring series status effect}} ...
    560 bytes (75 words) - 20:15, 31 July 2023
  • The '''Target''' (ターゲット, ''Tāgetto'') effect is a status effect seen in several games of the [[Suikoden series]]. [[Category:Status effects]] [[Category:Negative status effects]] ...
    553 bytes (76 words) - 10:37, 27 July 2023
  • |desc2= Heals 500 [[HP]], Cures all negative status effects (60%) |desc6= Heals 500 [[HP]], Removes all positive status effects ...
    1 KB (199 words) - 08:09, 12 September 2023
  • ...e mechanics used in the original game. Additional runes, skills and status effects were added to this sequel. The addition of multiple rune slots, depending o ...m ''Weekly Famitsu'' on its release, giving the game a Silver Hall of Fame status as a result. ''Dengeki PlayStation'' were even more approving of the game, ...
    15 KB (2,378 words) - 15:58, 8 March 2024
  • |desc5= Heals 250 [[HP]], Cures all negative status effects ...
    2 KB (306 words) - 15:00, 11 September 2023
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