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|rune = {{{rune|''This enemy has no rune equipped.''}}} | |rune = {{{rune|''This enemy has no rune equipped.''}}} | ||
|status = {{{status|''This enemy does not inflict status effects.''}}} | |status = {{{status|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack1| | |attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack2|--}}} | |attack2 = {{{attack2|--}}} | ||
|attack3 = {{{attack3|--}}} | |attack3 = {{{attack3|--}}} | ||
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|rune = {{{rune|''This enemy has no rune piece equipped.''}}} | |rune = {{{rune|''This enemy has no rune piece equipped.''}}} | ||
|status = {{{status|''This enemy does not inflict status effects.''}}} | |status = {{{status|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack1| | |attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack2 | |attack2 = {{{attack2}}} | ||
|attack3 = {{{attack3 | |attack3 = {{{attack3}}} | ||
|attack4 = {{{attack4 | |attack4 = {{{attack4}}} | ||
|area = {{{area}}} | |area = {{{area}}} | ||
|potch = {{{potch}}} | |potch = {{{potch}}} |