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|magic_defense = The MDF of the enemy (if applicable). | |magic_defense = The MDF of the enemy (if applicable). | ||
|luck = The LUCK of the enemy. | |luck = The LUCK of the enemy. | ||
| | |fire = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default. | ||
| | |water = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default. | ||
|earth = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default. | |||
|lightning = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default. | |||
|wind = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default. | |||
|holy = This enemies resistance to attack of this element (Weak, Normal, Resists, Immune). Normal is the default. | |||
|area = The location in which this enemy can be encountered and battled in. | |area = The location in which this enemy can be encountered and battled in. | ||
|items = Items that this enemy can drop. | |items = Items that this enemy can drop. | ||
}} | }} | ||
</pre>[[Category:Infobox templates]]</noinclude> | </pre>[[Category:Infobox templates]]</noinclude> |