Drilldown: runes
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- RecruitS1 (112)
- S1ShopItems (68)
- S1 enemies (123)
- S2 Recipes (240)
- S2 characters (0)
- S2 enemies (218)
- S4 enemies (139)
- S5LocationsItems (225)
- S5ShopItems (278)
- S5 enemies (217)
- S5 enemies locations (362)
- Unites (147)
- equipClassS1 (74)
- equipClassS2 (69)
- equipClassS3 (69)
- equipListS1 (60)
- equipListS2 (87)
- equipListS3 (156)
- runes (30)
- warS1 (108)
- weaponS1 (79)
- weaponS2 (71)
- weaponS3 (69)
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Fully heals and cures all negative statuses for one ally. (1) ·
Heals 300 HP and cures all negative statuses for all allies. (1) ·
Inflicts 600 lightning damage on one enemy. (1) ·
Locks the HP of one ally at its current value for 3 turns. The target cannot take damage or be healed during this time. (1)
Inflicts 500 wind damage on all enemies, heals 500 HP to all allies, cures all negative statuses for all allies. (1) ·
Inflicts 900 lightning damage on all enemies. (1) ·
Raises DEF of all allies. (Due to broken code, this spell actually has no effect whatsoever) (1) ·
Revives, fully heals and cures all negative statuses for all allies. (1)
Showing below up to 4 results in range #1 to #4.


