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Characters that don't participate directly in combat usually offer other services to the Prince, such as running a shop, giving clues for potential recruits, or aiding in the strategic war battles. Additionally, up to four characters may be kept in reserve of the current party; some non-combat characters, when in the reserve, offer minor benefits such as healing after battle or a greater chance of finding a special item after battle. | Characters that don't participate directly in combat usually offer other services to the Prince, such as running a shop, giving clues for potential recruits, or aiding in the strategic war battles. Additionally, up to four characters may be kept in reserve of the current party; some non-combat characters, when in the reserve, offer minor benefits such as healing after battle or a greater chance of finding a special item after battle. | ||
[[Rune]]s are handled similarly to other games in the series. Characters have a certain number of spell usages per spell level with a maximum of 9 usages per level. Other runes offer different benefits, and some may be used as often as desired. [[Rune | [[Rune]]s are handled similarly to other games in the series. Characters have a certain number of spell usages per spell level with a maximum of 9 usages per level. Other runes offer different benefits, and some may be used as often as desired. [[Rune unites]] return again, but this time, rune spells can be combined on every level, not only the fourth. | ||
The strategic war battles now take place in real-time with more freedom of movement than the hex and square based earlier installments. Instead, the battlefield is now continuous. Before starting the battle, the player has to organize the characters in units of three. Both land and naval battles exist in the game with some battles combining both elements. There are also additional benefits to having certain characters in certain units, such as magical attacks using runes or leadership bonuses. A few special units exist as well in beaver units and dragon cavalry units, which can travel on both sea and land. | The strategic war battles now take place in real-time with more freedom of movement than the hex and square based earlier installments. Instead, the battlefield is now continuous. Before starting the battle, the player has to organize the characters in units of three. Both land and naval battles exist in the game with some battles combining both elements. There are also additional benefits to having certain characters in certain units, such as magical attacks using runes or leadership bonuses. A few special units exist as well in beaver units and dragon cavalry units, which can travel on both sea and land. |