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|status = {{{status|''This enemy does not inflict status effects.''}}} | |status = {{{status|''This enemy does not inflict status effects.''}}} | ||
|attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}} | |attack1 = {{{attack1|''This enemy uses a normal, physical attack.''}}} | ||
|attack2 = {{{attack2}}} | |attack2 = {{{attack2|}}} | ||
|attack3 = {{{attack3}}} | |attack3 = {{{attack3|}}} | ||
|attack4 = {{{attack4}}} | |attack4 = {{{attack4|}}} | ||
|area = {{{area}}} | |area = {{{area}}} | ||
|potch = {{{potch}}} | |potch = {{{potch}}} |