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With 15 games in the Suikoden series. a wide array of talented game developers have contributed to the franchise over the decades. Producers, directors, writers, composers, illustrators, etc. all come together to make each game.
Even beyond the games there are voice actors for audio dramas, vocalists for arrangement CDs, writers for narrative publications, and more. |
Murayama Yoshitaka |
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![]() Murayama, Kawano and ten other employees were assigned with developing Konami's first games for Sony's upcoming console, the PlayStation. Committed from the start to make a franchise to rival series such as Dragon Quest or Final Fantasy, Murayama wrote the scenario of the first Suikoden. Unimpressed with their early 3D modeling tests, he opted to make a traditional 2D RPG using sprite graphics. (more...) |
Kawano Junko |
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![]() Kawano Junko is said to have first joined Konami in 1992. When fellow Konami newcomer Murayama Yoshitaka was picked to develop a game for Konami's planned video game console, she began collaborating with him. An illustrator for Konami, Kawano performed illustrations for the first Suikoden as well as the illustrations for the series of Suikoden novels. She is stated to have been the lead designer for the original Suikoden in 1995. Following Suikoden, Kawano worked on Twinbee RPG as part of the planning team as well as the lead designer. In conjunction, she would serve as a cover illustrator for several Twinbee CD releases. She also worked on Dolphin's Dream (Diver's Dream in Europe) with both games seeing a 1998 release. (more...) |
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