More actions
m Text replacement - "Genso Suikoden" to "Gensosuikoden" |
m Text replacement - "}}'''" to "}} '''" |
||
Line 17: | Line 17: | ||
|area = [[Soniere Prison]] | |area = [[Soniere Prison]] | ||
|items = [[Antitoxin]] x4 1.7%<br>[[Ninja Suit]] 1.17% | |items = [[Antitoxin]] x4 1.7%<br>[[Ninja Suit]] 1.17% | ||
}}'''Viperman''' (コブラつかい, ''Kobura Tsukai,'' Cobra Tamer) is an enemy which appears in [[Suikoden (game)|Suikoden]]. | }} | ||
'''Viperman''' (コブラつかい, ''Kobura Tsukai,'' Cobra Tamer) is an enemy which appears in [[Suikoden (game)|Suikoden]]. | |||
Vipermen control their minions, the [[Delf]] in battle and have fairly unremarkable stats themselves. Take out their minions first before focusing all your attacks on the Viperman. | Vipermen control their minions, the [[Delf]] in battle and have fairly unremarkable stats themselves. Take out their minions first before focusing all your attacks on the Viperman. |
Revision as of 16:00, 21 August 2018
Viperman (コブラつかい, Kobura Tsukai, Cobra Tamer) is an enemy which appears in Suikoden.
Vipermen control their minions, the Delf in battle and have fairly unremarkable stats themselves. Take out their minions first before focusing all your attacks on the Viperman.
Information
These snake tamers appeared in Soniere Prison during the Gate Rune War, manipulating Delfs with their flutes. Normally they focus on manipulating their minions but when cornered, can use their flutes to emit ultrasonic waves to hurt intruders.
Related Enemies
References
- Gensosuikoden Kiwami Encyclopedia, page 54