Grassland: Difference between revisions

From Gensopedia
m (Text replacement - "However," to "Still,")
m (Text replacement - "tribe" to "people")
Line 7: Line 7:


==History==
==History==
The Grassland is a wilderness that is spread west from the [[Tinto Republic]] as well as the [[Matilda Knightdom]], all the way to the eastern fringes of the [[Zexen Federation]] in the west. Many self-governing tribes are dotted throughout the expanse, having resided in the region since ancient times. These communities include the [[Karaya Clan]], led by [[Lucia]] as well as organizations such as the [[Kamaro Alliance of Free Knights]]. There are also tribes comprised of non-[[human]] races, such as the [[Duck Clan]] and [[Lizard Clan]]. The most influential of these clans make up the [[Six Clans]], which functions akin to an informal alliance that engages in diplomacy and war with surrounding nations on occasion.
The Grassland is a wilderness that is spread west from the [[Tinto Republic]] as well as the [[Matilda Knightdom]], all the way to the eastern fringes of the [[Zexen Federation]] in the west. Many self-governing peoples are dotted throughout the expanse, having resided in the region since ancient times. These communities include the [[Karaya Clan]], led by [[Lucia]] as well as organizations such as the [[Kamaro Alliance of Free Knights]]. There are also peoples comprised of non-[[human]] races, such as the [[Duck Clan]] and [[Lizard Clan]]. The most influential of these clans make up the [[Six Clans]], which functions akin to an informal alliance that engages in diplomacy and war with surrounding nations on occasion.


The vast plains of the Grassland make it extremely appealing to neighboring countries and in the past is has been attacked by both [[Tinto City]] and the [[Holy Kingdom of Harmonia]]. Still, each invader generally has problems overcoming both the harsh environment as well as the resistance of the native tribes there. [[Solar calendar|SY]] 425 saw a massive Harmonian invasion of the region repelled only by the efforts of the [[Fire Bringer]] and their leader, the [[Flame Champion]]. As such, the Flame Champion's name is passed down as the savior of the Grassland.
The vast plains of the Grassland make it extremely appealing to neighboring countries and in the past is has been attacked by both [[Tinto City]] and the [[Holy Kingdom of Harmonia]]. Still, each invader generally has problems overcoming both the harsh environment as well as the resistance of the native peoples there. [[Solar calendar|SY]] 425 saw a massive Harmonian invasion of the region repelled only by the efforts of the [[Fire Bringer]] and their leader, the [[Flame Champion]]. As such, the Flame Champion's name is passed down as the savior of the Grassland.


Comprised of vast, dry plains, the region has no main industry as such but is a prominent location as far as trade routes go due to its position as an axis between three nations. These trade routes stretch from the Zexen Federation in the west to [[Muse City]] in the east. Tribes generally looted neighbors and trade caravans (save those who have paid for their protection). These actions were barely tolerated but it was felt that this fragile balance is in danger of collapsing, eventually leading to war between the Six Clans and Zexen in 465.
Comprised of vast, dry plains, the region has no main industry as such but is a prominent location as far as trade routes go due to its position as an axis between three nations. These trade routes stretch from the Zexen Federation in the west to [[Muse City]] in the east. Tribes generally looted neighbors and trade caravans (save those who have paid for their protection). These actions were barely tolerated but it was felt that this fragile balance is in danger of collapsing, eventually leading to war between the Six Clans and Zexen in 465.