Suikoden II: Difference between revisions

From Gensopedia
Line 88: Line 88:
As development continued, outlets noted that it appeared to be "more of the same" in terms of story, gameplay, and graphics while also praising the incremental updates in detail and spell effects, as well as the possible implementation of save transfers from the original title. By late 1999, the game was being drawn as an "old-school RPG" in comparison to other contemporaries, such as Grandia II and Wild Arms II.
As development continued, outlets noted that it appeared to be "more of the same" in terms of story, gameplay, and graphics while also praising the incremental updates in detail and spell effects, as well as the possible implementation of save transfers from the original title. By late 1999, the game was being drawn as an "old-school RPG" in comparison to other contemporaries, such as Grandia II and Wild Arms II.


[[File:Electronic Gaming Monthly 124 November 1999.png|220x300px|thumb|right|Diagonal movement!]]
Reviews would begin to drop in October 1999 and were generally positive, if more cautious than those for the original game. ''GameFan'' would give the game scores of 60, 82, and 70, noting that fans of the first game would very much enjoy the title while remarking that the story and characters fell flat.
Reviews would begin to drop in October 1999 and were generally positive, if more cautious than those for the original game. ''GameFan'' would give the game scores of 60, 82, and 70, noting that fans of the first game would very much enjoy the title while remarking that the story and characters fell flat.