Suikoden II: Difference between revisions

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On December 24, 2009, Suikoden II would be ported to i-mode compatible mobile devices, available to download through the Konami Net DX mobile service. The app itself was 1MB, with 150MB external data also needed. It cost 800 points on Konami Net DX, roughly working out to 840 Japanese yen.
On December 24, 2009, Suikoden II would be ported to i-mode compatible mobile devices, available to download through the Konami Net DX mobile service. The app itself was 1MB, with 150MB external data also needed. It cost 800 points on Konami Net DX, roughly working out to 840 Japanese yen.


The size of the in-game display would be truncated to fit within the restricted window size and ratio of mobile devices, forcing some sprite and portrait re-placement. The gameplay and content of the game remained unchanged from the original PlayStation version.
The size of the in-game display would be truncated to fit within the restricted window size and ratio of mobile devices, forcing some sprite and portrait re-placement, though advances in mobile platform ensured these changed would be less extreme than the mobile port of [[Suikoden|its predecessor]]. The gameplay and content of the game remained unchanged from the original PlayStation version.


This version of Suikoden II was compatible with the i-mode version of the [[Suikoden|original Suikoden]], allowing players to transfer their data in the same manner as the PlayStation original.
This version of Suikoden II was compatible with the i-mode version of the original Suikoden, allowing players to transfer their data in the same manner as the PlayStation original.


===PlayStation Network===
===PlayStation Network===