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Created page with "{| ! Gateway: Locations |- | With 15 games in the Suikoden series. a wide array of talented game developers have contributed to the franchise over the decades. Producers, directors, writers, composers, illustrators, etc. all come together to make each game. Even beyond the games there are voice actors for audio dramas, vocalists for arrangement CDs, writers for narrative publications, and more. |} {{Column |1= {{{!}} ! Murayama Yoshitaka {{!}}- {{!}}File:Murayama..." |
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| | ! class="wikitable-title" | Gateway: Personnel | ||
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| The [[Suikoden series]] have been developed and produced by a variety of staff members over the years. Over its long history different teams have worked on different games. This variety of team members has contributed to the series' unique and diverse style in both its 2D and 3D games. | |||
Some of the notable staff members who have contributed to the Suikoden series include [[Murayama Yoshitaka]], the creator of the series, who has worked on the first three games. [[Ishikawa Fumi]], who worked as a character designer for Suikoden II and Suikoden III, is another notable staff member. Other notable staff members include the composers [[Higashino Miki]] and [[Miura Norikazu]], who have created some of the series' most iconic and memorable music. | |||
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{{!}}[[File:Murayama Yoshitaka.jpg|200px|left]]'''Murayama Yoshitaka''' (村山 吉隆) | ! class="wikitable-title" {{!}} Murayama Yoshitaka | ||
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{{!}}[[File:Murayama Yoshitaka.jpg|200px|left]]'''Murayama Yoshitaka''' (村山 吉隆) was a game designer, director, and producer. He was the creator of the [[Suikoden series]] of JRPGs, which he produced and directed for [[Konami]] until his departure in 2002. He was also the producer, writer, and director for the upcoming Eiyuden Chronicle: Hundred Heroes. | |||
Murayama, Kawano and ten other employees were assigned with developing Konami's first games for Sony's upcoming console, the PlayStation. | Murayama, Kawano and ten other employees were assigned with developing Konami's first games for Sony's upcoming console, the PlayStation. | ||
Committed from the start to make a franchise to rival series such as Dragon Quest or Final Fantasy, Murayama wrote the scenario of the first Suikoden. Unimpressed with their early 3D modeling tests, he opted to make a traditional 2D RPG using sprite graphics. '''([[Yoshitaka | Committed from the start to make a franchise to rival series such as Dragon Quest or Final Fantasy, Murayama wrote the scenario of the first Suikoden. Unimpressed with their early 3D modeling tests, he opted to make a traditional 2D RPG using sprite graphics. '''([[Murayama Yoshitaka|more...]])''' | ||
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! Kawano Junko | {{!}}- | ||
! class="wikitable-title" {{!}} Kawano Junko | |||
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{{!}}[[File:Kawano Junko.jpg|200px|left]]'''Kawano Junko''' (河野純子) is a writer, illustrator and video game producer formerly employed by Konami Corporation. | {{!}}[[File:Kawano Junko.jpg|200px|left]]'''Kawano Junko''' (河野純子) is a writer, illustrator and video game producer formerly employed by Konami Corporation. | ||
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! colspan="2" | Personnel Categories | |- | ||
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Latest revision as of 23:48, 22 November 2024
Gateway: Personnel |
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The Suikoden series have been developed and produced by a variety of staff members over the years. Over its long history different teams have worked on different games. This variety of team members has contributed to the series' unique and diverse style in both its 2D and 3D games.
Some of the notable staff members who have contributed to the Suikoden series include Murayama Yoshitaka, the creator of the series, who has worked on the first three games. Ishikawa Fumi, who worked as a character designer for Suikoden II and Suikoden III, is another notable staff member. Other notable staff members include the composers Higashino Miki and Miura Norikazu, who have created some of the series' most iconic and memorable music. |
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