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==History== | ==History== | ||
===University=== | ===University=== | ||
Murayama loved fantasy and ensemble | Murayama loved fantasy and ensemble pieces and was a voracious reader since his university days. His favorite works were those that depicted the existence of varied perspectives and values, and how people thought about and acted on their values. This would become a recurring theme in much of his work. | ||
He would finish his computer programming studies at the University of Tokyo in the summer of 1992. | He would finish his computer programming studies at the University of Tokyo in the summer of 1992. | ||
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Following graduation, Murayama visited [[Konami]]'s newly opened Tokyo headquarters to submit his first job application whereupon he was hired. Initially hired for QA and menial tasks, he was handpicked six months later along with a few others to create his own launch game for an internally developed video game console, where he began collaborating with fellow-newcomer designer [[Kawano Junko]]. This game was scrapped in the early stages of development. | Following graduation, Murayama visited [[Konami]]'s newly opened Tokyo headquarters to submit his first job application whereupon he was hired. Initially hired for QA and menial tasks, he was handpicked six months later along with a few others to create his own launch game for an internally developed video game console, where he began collaborating with fellow-newcomer designer [[Kawano Junko]]. This game was scrapped in the early stages of development. | ||
Murayama, Kawano and ten other employees were instead assigned with developing Konami's first games for Sony's upcoming console, the PlayStation. With the pick of making a baseball game, a racing game or an RPG, Murayama and Kawano decided to | Murayama, Kawano and ten other employees were instead assigned with developing Konami's first games for Sony's upcoming console, the PlayStation. With the pick of making a baseball game, a racing game or an RPG, Murayama and Kawano decided to once again work on an RPG project, although Murayama has stated that given the opportunity, he would have preferred to make a shoot 'em up. | ||
===Suikoden series=== | ===Suikoden series=== |