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[[File:Hero versus Kwanda duel.png|220px|thumb|right|Almost certainly.]] | [[File:Hero versus Kwanda duel.png|220px|thumb|right|Almost certainly.]] | ||
In the first [[Suikoden]], there are three duels. The first sets the [[Hero (Suikoden)|hero]] against [[Kwanda Rosman]] to decide the [[Battle at Pannu Yakuta Castle]]. The second has [[Pahn]] duel [[Teo McDohl]] in order to buy time for the [[Toran Liberation Army]] to retreat following their rout in the [[First Battle with Teo]]. The final duel has the hero face Teo, father against son, following victory in the [[Second Battle with Teo]]. | In the first [[Suikoden]], there are three duels. The first sets the [[Hero (Suikoden)|hero]] against [[Kwanda Rosman]] to decide the [[Battle at Pannu Yakuta Castle]]. The second has [[Pahn]] duel [[Teo McDohl]] in order to buy time for the [[Toran Liberation Army]] to retreat following their rout in the [[First Battle with Teo]]. The final duel has the hero face Teo, father against son, following victory in the [[Second Battle with Teo]]. | ||
In [[Suikoden III]], a time limit was added, as well as a momentum meter, adding further complexity to the duels. | |||
==References== | ==References== | ||
# [[Genso Suikoden Encyclopaedia]] (ISBN 4-575-16297-3), page 28 | # [[Genso Suikoden Encyclopaedia]] (ISBN 4-575-16297-3), page 28 | ||
# [[Genso Suikoden Kiwami Encyclopedia]], pages 24, 128 | # [[Genso Suikoden Kiwami Encyclopedia]], pages 24, 128, 281 | ||
{{GS00}}{{Short description|Reoccuring gameplay element}} | {{GS00}}{{Short description|Reoccuring gameplay element}} | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |