Template:Equipment/Stats: Difference between revisions
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{{!}}- align="center" | {{!}}- align="center" | ||
{{!}} {{#ifeq:{{{cap}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | {{!}} {{#ifeq:{{{cap}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{helm|╳ | {{!}} {{#ifeq:{{{helm}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{heavy|╳ | {{!}} {{#ifeq:{{{heavy}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{#ifeq:{{{light}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | {{!}} {{#ifeq:{{{light}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{gi|╳ | {{!}} {{#ifeq:{{{gi}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{robe|╳ | {{!}} {{#ifeq:{{{robe}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{shield|╳ | {{!}} {{#ifeq:{{{shield}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{male|╳ | {{!}} {{#ifeq:{{{male}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{female|╳ | {{!}} {{#ifeq:{{{female}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{mystery|╳ | {{!}} {{#ifeq:{{{mystery}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}} {{{kobold|╳ | {{!}} {{#ifeq:{{{kobold}}}|yes|<span style="color:#0df11e">◯</span>|╳}} | ||
{{!}}} | {{!}}} | ||
{{!}}- | {{!}}- | ||
Revision as of 12:39, 31 January 2023
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This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy
|name = The enemies English name or closest localisation.
|japanese_name= The enemies name in Japanese. This is usually written in Katakana.
|romaji_name = The enemies Japanese name once converted to Romaji
|level = The Level of the enemy.
|potch = The amount of potch this enemy awards upon defeat.
|bribe = Whether the enemy is bribable or not (yes or no),
|hp = The HP of the enemy.
|power = The PWR of the enemy.
|skill = The SKL of the enemy.
|defense = The DEF of the enemy.
|speed = The SPD of the enemy.
|magic = The MGC of the enemy.
|magic_defense = The MDF of the enemy (if applicable).
|luck = The LUCK of the enemy.
|elemental_strength = Elemental magic that the enemy is strong against, if any.
|elemental_weakness = Elemental magic that the enemy is weak against, if any.
|area = The location in which this enemy can be encountered and battled in.
|items = Items that this enemy can drop.
}}