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{{#if:{{{hlevel|}}}|====Skills====|===Skills===}} | {{#if:{{{hlevel|}}}|====Skills====|===Skills===}} | ||
{{{!}} class=" | {{{!}} class="containbox statbox" | ||
{{!}}- | {{!}}- | ||
! class=" | ! class="headerbox" style="width:50%" {{!}} Free Skill Slots | ||
! class=" | ! class="headerbox" style="width:50%" {{!}} Locked Skill Slots | ||
{{!}}- align="center" | {{!}}- align="center" | ||
{{!}} | {{!}} This character has '''<big>{{{sklfree|0}}}</big>''' open skill slots. | ||
{{!}} | {{!}} This character has '''<big>{{{skllock|0}}}</big>''' locked skill slots. | ||
{{!}}} | {{!}}} | ||
{{#if:{{{hlevel|}}}|=====Physical Skills=====|====Physical Skills====}} | {{#if:{{{hlevel|}}}|=====Physical Skills=====|====Physical Skills====}} | ||
{{column | {{column | ||
|1= | |1= | ||
{{{!}} class=" | {{{!}} class="containbox statbox" | ||
{{!}}- | {{!}}- | ||
! class=" | ! class="tablebox" style="width:40%" {{!}} Skill Name | ||
! class=" | ! class="tablebox" style="width:15%" {{!}} {{h:title|The level at which the character can first learn this skill.|Level}} | ||
! class=" | ! class="tablebox" style="width:15%" {{!}} {{h:title|The character's initial proficiency at this skill.|Begin}} | ||
! class=" | ! class="tablebox" style="width:15%" {{!}} {{h:title|The character's skill potential as determined by skill teachers.|Potential}} | ||
! class=" | ! class="tablebox" style="width:15%" {{!}} {{h:title|The character's actual maximum skill potential, mechanically.|Max}} | ||
{{!}}- align="center | {{!}}- align="center" | ||
! class=" | ! class="labelbox" style="text-align:right; {{#ifeq: {{{max1|}}}| |color:#999}}" {{!}} {{#ifeq: {{{lock1|}}}|yes|{{SF}}}} Swing | ||
{{!}} | {{!}} style="{{#ifeq: {{{max1|}}}| |color:#999}}" {{!}} {{{level1|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max1|}}}| |color:#999}}" {{!}} {{{begin1|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max1|}}}| |color:#999}}" {{!}} {{{potential1|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max1|}}}| |color:#999}}" {{!}} {{{max1|—}}} | ||
{{!}}- align="center | {{!}}- align="center" | ||
! class=" | ! class="labelbox" style="text-align:right; {{#ifeq: {{{max2|}}}| |color:#999}}" {{!}} {{#ifeq: {{{lock2|}}}|yes|{{SF}}}} Accuracy | ||
{{!}} | {{!}} tyle="{{#ifeq: {{{max2|}}}| |color:#999}}" {{!}} {{{level2|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max2|}}}| |color:#999}}" {{!}} {{{begin2|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max2|}}}| |color:#999}}" {{!}} {{{potential2|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max2|}}}| |color:#999}}" {{!}} {{{max2|—}}} | ||
{{!}}- align="center | {{!}}- align="center" | ||
! class=" | ! class="labelbox" style="text-align:right; {{#ifeq: {{{max3|}}}| |color:#999}}" {{!}} {{#ifeq: {{{lock3|}}}|yes|{{SF}}}} Damage | ||
{{!}} | {{!}} style="{{#ifeq: {{{max3|}}}| |color:#999}}" {{!}} {{{level3|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max3|}}}| |color:#999}}" {{!}} {{{begin3|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max3|}}}| |color:#999}}" {{!}} {{{potential3|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max3|}}}| |color:#999}}" {{!}} {{{max3|—}}} | ||
{{!}}- align="center | {{!}}- align="center" | ||
! class=" | ! class="labelbox" style="text-align:right; {{#ifeq: {{{max4|}}}| |color:#999}}" {{!}} {{#ifeq: {{{lock4|}}}|yes|{{SF}}}} Sharpshoot | ||
{{!}} | {{!}} style="{{#ifeq: {{{max4|}}}| |color:#999}}" {{!}} {{{level4|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max4|}}}| |color:#999}}" {{!}} {{{begin4|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max4|}}}| |color:#999}}" {{!}} {{{potential4|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max4|}}}| |color:#999}}" {{!}} {{{max4|—}}} | ||
{{!}}- align="center | {{!}}- align="center" | ||
! class=" | ! class="labelbox" style="text-align:right; {{#ifeq: {{{max5|}}}| |color:#999}}" {{!}} {{#ifeq: {{{lock5|}}}|yes|{{SF}}}} Counter-Attack | ||
{{!}} | {{!}} style="{{#ifeq: {{{max5|}}}| |color:#999}}" {{!}} {{{level5|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max5|}}}| |color:#999}}" {{!}} {{{begin5|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max5|}}}| |color:#999}}" {{!}} {{{potential5|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max5|}}}| |color:#999}}" {{!}} {{{max5|—}}} | ||
{{!}}- align="center | {{!}}- align="center" | ||
! class=" | ! class="labelbox" style="text-align:right; {{#ifeq: {{{max6|}}}| |color:#999}}" {{!}} {{#ifeq: {{{lock6|}}}|yes|{{SF}}}} Heavy Damage | ||
{{!}} | {{!}} style="{{#ifeq: {{{max6|}}}| |color:#999}}" {{!}} {{{level6|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max6|}}}| |color:#999}}" {{!}} {{{begin6|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max6|}}}| |color:#999}}" {{!}} {{{potential6|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max6|}}}| |color:#999}}" {{!}} {{{max6|—}}} | ||
{{!}}- align="center | {{!}}- align="center" | ||
! class=" | ! class="labelbox" style="text-align:right; {{#ifeq: {{{max7|}}}| |color:#999}}" {{!}} {{#ifeq: {{{lock7|}}}|yes|{{SF}}}} Continual Attack | ||
{{!}} | {{!}} style="{{#ifeq: {{{max7|}}}| |color:#999}}" {{!}} {{{level7|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max7|}}}| |color:#999}}" {{!}} {{{begin7|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max7|}}}| |color:#999}}" {{!}} {{{potential7|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max7|}}}| |color:#999}}" {{!}} {{{max7|—}}} | ||
{{!}}- align="center | {{!}}- align="center" | ||
! class=" | ! class="labelbox" style="text-align:right; {{#ifeq: {{{max8|}}}| |color:#999}}" {{!}} {{#ifeq: {{{lock8|}}}|yes|{{SF}}}} Freeze | ||
{{!}} | {{!}} style="{{#ifeq: {{{max8|}}}| |color:#999}}" {{!}} {{{level8|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max8|}}}| |color:#999}}" {{!}} {{{begin8|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max8|}}}| |color:#999}}" {{!}} {{{potential8|—}}} | ||
{{!}} | {{!}} style="{{#ifeq: {{{max8|}}}| |color:#999}}" {{!}} {{{max8|—}}} | ||
{{!}}} | {{!}}} | ||
|2= | |2= |
Revision as of 16:33, 30 January 2023
Recruitment
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