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{| style="width: 100%" | {| style="width: 100%" | ||
|- | |- | ||
| colspan="2" class="newboximage" style="max-height: 50vh" |[[File:{{#if: {{{tmname|}}}|{{{tmname}}}|{{{name}}}}}.png]] | | colspan="2" class="newboximage" style="max-height: 50vh" |[[File:{{#if: {{{tmname|}}}|{{{tmname}}}|{{{name}}}}}.png]] | ||
|- | |- class="newheader" | ||
| colspan="2" class="newheaderborder" | '''Details''' | | colspan="2" class="newheaderborder" | '''Details''' | ||
|- class="newlabel" | |- class="newlabel" | ||
| class="newheaderborder" style:"width: 30%" | '''Area''' | | class="newheaderborder" style:"width: 30%" | '''Area''' | ||
| | | class="newboxcontent" | {{{area|--}}} | ||
|- class="newlabel" | |- class="newlabel" | ||
| class="newheaderborder" | '''Type''' | | class="newheaderborder" | '''Type''' | ||
| | | class="newboxcontent" | {{{type|--}}} enemy | ||
|} | |} | ||
<noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | <noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} |
Revision as of 19:08, 12 January 2023
[[File:{{{name}}}.png]] | |
Details | |
Area | -- |
Type | -- enemy |
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |magic = The MGC of the enemy. |repel = The REP of the enemy. |defense = The PDF of the enemy. |magic_defense = The MDF of the enemy (if applicable). |speed = The SPD of the enemy. |luck = The LUK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}