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|- align="center" | |- align="center" | ||
{{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy/Content | {{#if:{{{tab1|}}}| | ||
{{#tag:tabber| | |||
{{{tab1|}}}= | |||
{{Enemy/Content | |||
|tmname = {{{tmname|}}} | |tmname = {{{tmname|}}} | ||
|area = {{{area|}}} | |area = {{{area|}}} | ||
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}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy/Content | {{#if:{{{tab2|}}}| | ||
{{{tab2|}}}= | |||
{{Enemy/Content | |||
|tmname = {{{tmname2|}}} | |tmname = {{{tmname2|}}} | ||
|area = {{{area2|}}} | |area = {{{area2|}}} | ||
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}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy/Content | {{#if:{{{tab3|}}}| | ||
{{{tab3|}}}= | |||
{{Enemy/Content | |||
|tmname = {{{tmname3|}}} | |tmname = {{{tmname3|}}} | ||
|area = {{{area3|}}} | |area = {{{area3|}}} | ||
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}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy/Content | {{#if:{{{tab4|}}}| | ||
{{{tab4|}}}= | |||
{{Enemy/Content | |||
|tmname = {{{tmname4|}}} | |tmname = {{{tmname4|}}} | ||
|area = {{{area4|}}} | |area = {{{area4|}}} | ||
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}} | }} | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
{{#if:{{{tab5|}}}|{{{tab5|}}}={{Enemy/Content | {{#if:{{{tab5|}}}| | ||
{{{tab5|}}}= | |||
{{Enemy/Content | |||
|tmname = {{{tmname5|}}} | |tmname = {{{tmname5|}}} | ||
|area = {{{area5|}}} | |area = {{{area5|}}} | ||
|type = {{{type5|Normal}}} | |type = {{{type5|Normal}}} | ||
}} | }} | ||
}} | }} | ||
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|area = {{{area|}}} | |area = {{{area|}}} | ||
|type = {{{type|Normal}}} | |type = {{{type|Normal}}} | ||
}} | |||
}} | }} | ||
}} | }} |
Revision as of 15:01, 11 January 2023
{{{name}}} マッシュ・マクドール |
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy IV |name = The enemies English name or closest localization. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |area = The location in which this enemy can be encountered and battled in. |type = Enemy encounter type (Normal, Event, Fixed, Naval, Boss) }}