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{| style="float:right; width: 100%; max-width: 100%;" | {| style="float:right; width: 100%; max-width: 100%;" | ||
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{| align="center" width="100%" class="textfield" style="height-min:100px" | {| align="center" width="100%" class="textfield" style="height-min:100px" | ||
|- align="center" | |- align="center" | ||
| [[File:{{#if: {{{tmname|}}}|{{{tmname}}}|{{{name|King Jowy (sprite)}}}}}.png]] | | [[File:{{#if: {{{tmname|}}}|{{{tmname}}}|{{{name|King Jowy (sprite)}}}}}.png]] | ||
|} | |} | ||
{| class="charstatinner" | {| class="charstatinner" | ||
|- align="center" | |- align="center" |
Revision as of 22:50, 7 January 2023
Details |
Area | -- |
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Type | -- enemy |
This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.
{{Enemy |name = The enemies English name or closest localisation. |japanese_name= The enemies name in Japanese. This is usually written in Katakana. |romaji_name = The enemies Japanese name once converted to Romaji |level = The Level of the enemy. |potch = The amount of potch this enemy awards upon defeat. |bribe = Whether the enemy is bribable or not (yes or no), |hp = The HP of the enemy. |power = The PWR of the enemy. |skill = The SKL of the enemy. |magic = The MGC of the enemy. |repel = The REP of the enemy. |defense = The PDF of the enemy. |magic_defense = The MDF of the enemy (if applicable). |speed = The SPD of the enemy. |luck = The LUK of the enemy. |elemental_strength = Elemental magic that the enemy is strong against, if any. |elemental_weakness = Elemental magic that the enemy is weak against, if any. |move = The movement ability of the enemy(Long, Short, Immobile, Teleport) with optional ''(Flight)'' for flying enemies. |area = The location in which this enemy can be encountered and battled in. |items = Items that this enemy can drop. }}