|
|
Line 6: |
Line 6: |
| |romaji_name = {{{romaji_name}}} | | |romaji_name = {{{romaji_name}}} |
| }} | | }} |
| {{#if:{{{tabA|}}}|{{#tag:tabber|{{{tabA|}}}=
| |
| {{#tag:tabber|{{{tab1|}}}= {{Enemy IV/Content
| |
| |name = {{{name}}}
| |
| |tmname = {{{tmname}}}
| |
| |level = {{{level}}}
| |
| |hp = {{{hp}}}
| |
| |strength = {{{strength}}}
| |
| |skill = {{{skill}}}
| |
| |magic = {{{magic}}}
| |
| |evasion = {{{evasion}}}
| |
| |defense = {{{defense}}}
| |
| |magic_defense = {{{magic_defense}}}
| |
| |speed = {{{speed}}}
| |
| |luck = {{{luck}}}
| |
| |fire = {{{fire|Normal}}}
| |
| |wind = {{{wind|Normal}}}
| |
| |earth = {{{earth|Normal}}}
| |
| |lightning = {{{lightning|Normal}}}
| |
| |water = {{{water|Normal}}}
| |
| |punishment = {{{punish}}}
| |
| |blinking = {{{blinking}}}
| |
| |soul = {{{soul}}}
| |
| |neutral = {{{neutral}}}
| |
| |physical = {{{physical}}}
| |
| |death = {{{death|Normal}}}
| |
| |sleep = {{{sleep|Normal}}}
| |
| |charm = {{{charm|Normal}}}
| |
| |teleport = {{{teleport|Normal}}}
| |
| |rune = {{{rune}}}
| |
| |status = {{{status}}}
| |
| |attack1 = {{{attack1|--}}}
| |
| |attack2 = {{{attack2|--}}}
| |
| |attack3 = {{{attack3|--}}}
| |
| |attack4 = {{{attack4|--}}}
| |
| |area = {{{area}}}
| |
| |potch = {{{potch}}}
| |
| |bribe = {{{bribe|no}}}
| |
| |items = {{{items|''This enemy does not drop any items.''}}}
| |
| |food = {{{food|''This enemy does not drop any food.''}}}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy IV/Content
| |
| |name = {{{name2}}}
| |
| |tmname = {{{tmname2}}}
| |
| |level = {{{level2}}}
| |
| |hp = {{{hp2}}}
| |
| |strength = {{{strength2}}}
| |
| |skill = {{{skill2}}}
| |
| |magic = {{{magic2}}}
| |
| |evasion = {{{evasion2}}}
| |
| |defense = {{{defense2}}}
| |
| |magic_defense = {{{magic_defense2}}}
| |
| |speed = {{{speed2}}}
| |
| |luck = {{{luck2}}}
| |
| |fire = {{{fire2}}}
| |
| |wind = {{{wind2}}}
| |
| |earth = {{{earth2}}}
| |
| |lightning = {{{lightning2}}}
| |
| |water = {{{water2}}}
| |
| |punishment = {{{punish2}}}
| |
| |blinking = {{{blinking2}}}
| |
| |soul = {{{soul2}}}
| |
| |neutral = {{{neutral2}}}
| |
| |physical = {{{physical2}}}
| |
| |death = {{{death2}}}
| |
| |sleep = {{{sleep2}}}
| |
| |charm = {{{charm2}}}
| |
| |teleport = {{{teleport2}}}
| |
| |rune = {{{rune2}}}
| |
| |status = {{{status2}}}
| |
| |attack1 = {{{attack21}}}
| |
| |attack2 = {{{attack22}}}
| |
| |attack3 = {{{attack23}}}
| |
| |attack4 = {{{attack24}}}
| |
| |area = {{{area2}}}
| |
| |potch = {{{potch2}}}
| |
| |bribe = {{{bribe2|no}}}
| |
| |items = {{{items2|''This enemy does not drop any items.''}}}
| |
| |food = {{{food2|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy IV/Content
| |
| |name = {{{name3}}}
| |
| |tmname = {{{tmname3}}}
| |
| |level = {{{level3}}}
| |
| |hp = {{{hp3}}}
| |
| |strength = {{{strength3}}}
| |
| |skill = {{{skill3}}}
| |
| |magic = {{{magic3}}}
| |
| |evasion = {{{evasion3}}}
| |
| |defense = {{{defense3}}}
| |
| |magic_defense = {{{magic_defense3}}}
| |
| |speed = {{{speed3}}}
| |
| |luck = {{{luck3}}}
| |
| |fire = {{{fire3}}}
| |
| |wind = {{{wind3}}}
| |
| |earth = {{{earth3}}}
| |
| |lightning = {{{lightning3}}}
| |
| |water = {{{water3}}}
| |
| |punishment = {{{punish3}}}
| |
| |blinking = {{{blinking3}}}
| |
| |soul = {{{soul3}}}
| |
| |neutral = {{{neutral3}}}
| |
| |physical = {{{physical3}}}
| |
| |death = {{{death3}}}
| |
| |sleep = {{{sleep3}}}
| |
| |charm = {{{charm3}}}
| |
| |teleport = {{{teleport3}}}
| |
| |rune = {{{rune3}}}
| |
| |status = {{{status3}}}
| |
| |attack1 = {{{attack31}}}
| |
| |attack2 = {{{attack32}}}
| |
| |attack3 = {{{attack33}}}
| |
| |attack4 = {{{attack34}}}
| |
| |area = {{{area3}}}
| |
| |potch = {{{potch3}}}
| |
| |bribe = {{{bribe3|no}}}
| |
| |items = {{{items3|''This enemy does not drop any items.''}}}
| |
| |food = {{{food3|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tab4|}}}|{{{tab4|}}}={{Enemy IV/Content
| |
| |name = {{{name4}}}
| |
| |tmname = {{{tmname4}}}
| |
| |level = {{{level4}}}
| |
| |hp = {{{hp4}}}
| |
| |strength = {{{strength4}}}
| |
| |skill = {{{skill4}}}
| |
| |magic = {{{magic4}}}
| |
| |evasion = {{{evasion4}}}
| |
| |defense = {{{defense4}}}
| |
| |magic_defense = {{{magic_defense4}}}
| |
| |speed = {{{speed4}}}
| |
| |luck = {{{luck4}}}
| |
| |fire = {{{fire4}}}
| |
| |wind = {{{wind4}}}
| |
| |earth = {{{earth4}}}
| |
| |lightning = {{{lightning4}}}
| |
| |water = {{{water4}}}
| |
| |punishment = {{{punish4}}}
| |
| |blinking = {{{blinking4}}}
| |
| |soul = {{{soul4}}}
| |
| |neutral = {{{neutral4}}}
| |
| |physical = {{{physical4}}}
| |
| |death = {{{death4}}}
| |
| |sleep = {{{sleep4}}}
| |
| |charm = {{{charm4}}}
| |
| |teleport = {{{teleport4}}}
| |
| |rune = {{{rune4}}}
| |
| |status = {{{status4}}}
| |
| |attack1 = {{{attack41}}}
| |
| |attack2 = {{{attack42}}}
| |
| |attack3 = {{{attack43}}}
| |
| |attack4 = {{{attack44}}}
| |
| |area = {{{area4}}}
| |
| |potch = {{{potch4}}}
| |
| |bribe = {{{bribe4|no}}}
| |
| |items = {{{items4|''This enemy does not drop any items.''}}}
| |
| |food = {{{food4|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| }}
| |
|
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabB|}}}|{{{tabB|}}}=
| |
| {{#tag:tabber|{{{tabB1|}}}= {{Enemy IV/Content
| |
| |name = {{{nameb1}}}
| |
| |tmname = {{{tmnameb1}}}
| |
| |level = {{{levelb1}}}
| |
| |hp = {{{hpb1}}}
| |
| |power = {{{powerb1}}}
| |
| |skill = {{{skillb1}}}
| |
| |magic = {{{magicb1}}}
| |
| |repel = {{{repelb1}}}
| |
| |defense = {{{defenseb1}}}
| |
| |magic_defense = {{{magic_defenseb1}}}
| |
| |speed = {{{speedb1}}}
| |
| |luck = {{{luckb1}}}
| |
| |sword = {{{swordb1}}}
| |
| |spear = {{{spearb1}}}
| |
| |claw = {{{clawb1}}}
| |
| |projectile = {{{projectileb1}}}
| |
| |fire = {{{fireb1|Normal}}}
| |
| |water = {{{waterb1|Normal}}}
| |
| |wind = {{{windb1|Normal}}}
| |
| |earth = {{{earthb1|Normal}}}
| |
| |lightning = {{{lightningb1|Normal}}}
| |
| |death = {{{deathb1|Normal}}}
| |
| |sleep = {{{sleepb1|Normal}}}
| |
| |stun = {{{stunb1|Normal}}}
| |
| |paralyse = {{{paralyseb1|Normal}}}
| |
| |silence = {{{silenceb1|Normal}}}
| |
| |slow = {{{slowb1|Normal}}}
| |
| |move = {{{moveb1}}}
| |
| |anger = {{{angerb1}}}
| |
| |target = {{{targetb1}}}
| |
| |skills = {{{skillsb1|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackb11}}}
| |
| |attack2 = {{{attackb12|--}}}
| |
| |attack3 = {{{attackb13|--}}}
| |
| |area = {{{areab1}}}
| |
| |potch = {{{potchb1}}}
| |
| |bribe = {{{bribeb1|no}}}
| |
| |sp = {{{spb1}}}
| |
| |items = {{{itemsb1|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodb1|''This enemy does not drop any food.''}}}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabB2|}}}|{{{tabB2|}}}={{Enemy IV/Content
| |
| |name = {{{nameB2}}}
| |
| |tmname = {{{tmnameB2}}}
| |
| |level = {{{levelB2}}}
| |
| |hp = {{{hpB2}}}
| |
| |power = {{{powerB2}}}
| |
| |skill = {{{skillB2}}}
| |
| |magic = {{{magicB2}}}
| |
| |repel = {{{repelB2}}}
| |
| |defense = {{{defenseB2}}}
| |
| |magic_defense = {{{magic_defenseB2}}}
| |
| |speed = {{{speedB2}}}
| |
| |luck = {{{luckB2}}}
| |
| |sword = {{{swordB2}}}
| |
| |spear = {{{spearB2}}}
| |
| |claw = {{{clawB2}}}
| |
| |projectile = {{{projectileB2}}}
| |
| |fire = {{{fireB2|Normal}}}
| |
| |water = {{{waterB2|Normal}}}
| |
| |wind = {{{windB2|Normal}}}
| |
| |earth = {{{earthB2|Normal}}}
| |
| |lightning = {{{lightningB2|Normal}}}
| |
| |death = {{{deathB2|Normal}}}
| |
| |sleep = {{{sleepB2|Normal}}}
| |
| |stun = {{{stunB2|Normal}}}
| |
| |paralyse = {{{paralyseB2|Normal}}}
| |
| |silence = {{{silenceB2|Normal}}}
| |
| |slow = {{{slowB2|Normal}}}
| |
| |move = {{{moveB2}}}
| |
| |anger = {{{angerB2}}}
| |
| |target = {{{targetB2}}}
| |
| |skills = {{{skillsB2|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackB21}}}
| |
| |attack2 = {{{attackB22|--}}}
| |
| |attack3 = {{{attackB23|--}}}
| |
| |area = {{{areaB2}}}
| |
| |potch = {{{potchB2}}}
| |
| |bribe = {{{bribeB2|no}}}
| |
| |sp = {{{spB2}}}
| |
| |items = {{{itemsB2|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodB2|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabB3|}}}|{{{tabB3|}}}={{Enemy IV/Content
| |
| |name = {{{nameB3}}}
| |
| |tmname = {{{tmnameB3}}}
| |
| |level = {{{levelB3}}}
| |
| |hp = {{{hpB3}}}
| |
| |power = {{{powerB3}}}
| |
| |skill = {{{skillB3}}}
| |
| |magic = {{{magicB3}}}
| |
| |repel = {{{repelB3}}}
| |
| |defense = {{{defenseB3}}}
| |
| |magic_defense = {{{magic_defenseB3}}}
| |
| |speed = {{{speedB3}}}
| |
| |luck = {{{luckB3}}}
| |
| |sword = {{{swordB3}}}
| |
| |spear = {{{spearB3}}}
| |
| |claw = {{{clawB3}}}
| |
| |projectile = {{{projectileB3}}}
| |
| |fire = {{{fireB3|Normal}}}
| |
| |water = {{{waterB3|Normal}}}
| |
| |wind = {{{windB3|Normal}}}
| |
| |earth = {{{earthB3|Normal}}}
| |
| |lightning = {{{lightningB3|Normal}}}
| |
| |death = {{{deathB3|Normal}}}
| |
| |sleep = {{{sleepB3|Normal}}}
| |
| |stun = {{{stunB3|Normal}}}
| |
| |paralyse = {{{paralyseB3|Normal}}}
| |
| |silence = {{{silenceB3|Normal}}}
| |
| |slow = {{{slowB3|Normal}}}
| |
| |move = {{{moveB3}}}
| |
| |anger = {{{angerB3}}}
| |
| |target = {{{targetB3}}}
| |
| |skills = {{{skillsB3|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackB31}}}
| |
| |attack2 = {{{attackB32|--}}}
| |
| |attack3 = {{{attackB33|--}}}
| |
| |area = {{{areaB3}}}
| |
| |potch = {{{potchB3}}}
| |
| |bribe = {{{bribeB3|no}}}
| |
| |sp = {{{spB3}}}
| |
| |items = {{{itemsB3|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodB3|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabB4|}}}|{{{tabB4|}}}={{Enemy IV/Content
| |
| |name = {{{nameB4}}}
| |
| |tmname = {{{tmnameB4}}}
| |
| |level = {{{levelB4}}}
| |
| |hp = {{{hpB4}}}
| |
| |power = {{{powerB4}}}
| |
| |skill = {{{skillB4}}}
| |
| |magic = {{{magicB4}}}
| |
| |repel = {{{repelB4}}}
| |
| |defense = {{{defenseB4}}}
| |
| |magic_defense = {{{magic_defenseB4}}}
| |
| |speed = {{{speedB4}}}
| |
| |luck = {{{luckB4}}}
| |
| |sword = {{{swordB4}}}
| |
| |spear = {{{spearB4}}}
| |
| |claw = {{{clawB4}}}
| |
| |projectile = {{{projectileB4}}}
| |
| |fire = {{{fireB4|Normal}}}
| |
| |water = {{{waterB4|Normal}}}
| |
| |wind = {{{windB4|Normal}}}
| |
| |earth = {{{earthB4|Normal}}}
| |
| |lightning = {{{lightningB4|Normal}}}
| |
| |death = {{{deathB4|Normal}}}
| |
| |sleep = {{{sleepB4|Normal}}}
| |
| |stun = {{{stunB4|Normal}}}
| |
| |paralyse = {{{paralyseB4|Normal}}}
| |
| |silence = {{{silenceB4|Normal}}}
| |
| |slow = {{{slowB4|Normal}}}
| |
| |move = {{{moveB4}}}
| |
| |anger = {{{angerB4}}}
| |
| |target = {{{targetB4}}}
| |
| |skills = {{{skillsB4|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackB41}}}
| |
| |attack2 = {{{attackB42|--}}}
| |
| |attack3 = {{{attackB43|--}}}
| |
| |area = {{{areaB4}}}
| |
| |potch = {{{potchB4}}}
| |
| |bribe = {{{bribeB4|no}}}
| |
| |sp = {{{spB4}}}
| |
| |items = {{{itemsB4|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodB4|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| }}
| |
|
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabC|}}}|{{{tabC|}}}=
| |
| {{#tag:tabber|{{{tabC1|}}}= {{Enemy IV/Content
| |
| |name = {{{nameC1}}}
| |
| |tmname = {{{tmnameC1}}}
| |
| |level = {{{levelC1}}}
| |
| |hp = {{{hpC1}}}
| |
| |power = {{{powerC1}}}
| |
| |skill = {{{skillC1}}}
| |
| |magic = {{{magicC1}}}
| |
| |repel = {{{repelC1}}}
| |
| |defense = {{{defenseC1}}}
| |
| |magic_defense = {{{magic_defenseC1}}}
| |
| |speed = {{{speedC1}}}
| |
| |luck = {{{luckC1}}}
| |
| |sword = {{{swordC1}}}
| |
| |spear = {{{spearC1}}}
| |
| |claw = {{{clawC1}}}
| |
| |projectile = {{{projectileC1}}}
| |
| |fire = {{{fireC1|Normal}}}
| |
| |water = {{{waterC1|Normal}}}
| |
| |wind = {{{windC1|Normal}}}
| |
| |earth = {{{earthC1|Normal}}}
| |
| |lightning = {{{lightningC1|Normal}}}
| |
| |death = {{{deathC1|Normal}}}
| |
| |sleep = {{{sleepC1|Normal}}}
| |
| |stun = {{{stunC1|Normal}}}
| |
| |paralyse = {{{paralyseC1|Normal}}}
| |
| |silence = {{{silenceC1|Normal}}}
| |
| |slow = {{{slowC1|Normal}}}
| |
| |move = {{{moveC1}}}
| |
| |anger = {{{angerC1}}}
| |
| |target = {{{targetC1}}}
| |
| |skills = {{{skillsC1|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackC11}}}
| |
| |attack2 = {{{attackC12|--}}}
| |
| |attack3 = {{{attackC13|--}}}
| |
| |area = {{{areaC1}}}
| |
| |potch = {{{potchC1}}}
| |
| |bribe = {{{bribeC1|no}}}
| |
| |sp = {{{spC1}}}
| |
| |items = {{{itemsC1|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodC1|''This enemy does not drop any food.''}}}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabC2|}}}|{{{tabC2|}}}={{Enemy IV/Content
| |
| |name = {{{nameC2}}}
| |
| |tmname = {{{tmnameC2}}}
| |
| |level = {{{levelC2}}}
| |
| |hp = {{{hpC2}}}
| |
| |power = {{{powerC2}}}
| |
| |skill = {{{skillC2}}}
| |
| |magic = {{{magicC2}}}
| |
| |repel = {{{repelC2}}}
| |
| |defense = {{{defenseC2}}}
| |
| |magic_defense = {{{magic_defenseC2}}}
| |
| |speed = {{{speedC2}}}
| |
| |luck = {{{luckC2}}}
| |
| |sword = {{{swordC2}}}
| |
| |spear = {{{spearC2}}}
| |
| |claw = {{{clawC2}}}
| |
| |projectile = {{{projectileC2}}}
| |
| |fire = {{{fireC2|Normal}}}
| |
| |water = {{{waterC2|Normal}}}
| |
| |wind = {{{windC2|Normal}}}
| |
| |earth = {{{earthC2|Normal}}}
| |
| |lightning = {{{lightningC2|Normal}}}
| |
| |death = {{{deathC2|Normal}}}
| |
| |sleep = {{{sleepC2|Normal}}}
| |
| |stun = {{{stunC2|Normal}}}
| |
| |paralyse = {{{paralyseC2|Normal}}}
| |
| |silence = {{{silenceC2|Normal}}}
| |
| |slow = {{{slowC2|Normal}}}
| |
| |move = {{{moveC2}}}
| |
| |anger = {{{angerC2}}}
| |
| |target = {{{targetC2}}}
| |
| |skills = {{{skillsC2|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackC21}}}
| |
| |attack2 = {{{attackC22|--}}}
| |
| |attack3 = {{{attackC23|--}}}
| |
| |area = {{{areaC2}}}
| |
| |potch = {{{potchC2}}}
| |
| |bribe = {{{bribeC2|no}}}
| |
| |sp = {{{spC2}}}
| |
| |items = {{{itemsC2|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodC2|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabC3|}}}|{{{tabC3|}}}={{Enemy IV/Content
| |
| |name = {{{nameC3}}}
| |
| |tmname = {{{tmnameC3}}}
| |
| |level = {{{levelC3}}}
| |
| |hp = {{{hpC3}}}
| |
| |power = {{{powerC3}}}
| |
| |skill = {{{skillC3}}}
| |
| |magic = {{{magicC3}}}
| |
| |repel = {{{repelC3}}}
| |
| |defense = {{{defenseC3}}}
| |
| |magic_defense = {{{magic_defenseC3}}}
| |
| |speed = {{{speedC3}}}
| |
| |luck = {{{luckC3}}}
| |
| |sword = {{{swordC3}}}
| |
| |spear = {{{spearC3}}}
| |
| |claw = {{{clawC3}}}
| |
| |projectile = {{{projectileC3}}}
| |
| |fire = {{{fireC3|Normal}}}
| |
| |water = {{{waterC3|Normal}}}
| |
| |wind = {{{windC3|Normal}}}
| |
| |earth = {{{earthC3|Normal}}}
| |
| |lightning = {{{lightningC3|Normal}}}
| |
| |death = {{{deathC3|Normal}}}
| |
| |sleep = {{{sleepC3|Normal}}}
| |
| |stun = {{{stunC3|Normal}}}
| |
| |paralyse = {{{paralyseC3|Normal}}}
| |
| |silence = {{{silenceC3|Normal}}}
| |
| |slow = {{{slowC3|Normal}}}
| |
| |move = {{{moveC3}}}
| |
| |anger = {{{angerC3}}}
| |
| |target = {{{targetC3}}}
| |
| |skills = {{{skillsC3|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackC31}}}
| |
| |attack2 = {{{attackC32|--}}}
| |
| |attack3 = {{{attackC33|--}}}
| |
| |area = {{{areaC3}}}
| |
| |potch = {{{potchC3}}}
| |
| |bribe = {{{bribeC3|no}}}
| |
| |sp = {{{spC3}}}
| |
| |items = {{{itemsC3|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodC3|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| {{!}}-{{!}}
| |
| {{#if:{{{tabC4|}}}|{{{tabC4|}}}={{Enemy IV/Content
| |
| |name = {{{nameC4}}}
| |
| |tmname = {{{tmnameC4}}}
| |
| |level = {{{levelC4}}}
| |
| |hp = {{{hpC4}}}
| |
| |power = {{{powerC4}}}
| |
| |skill = {{{skillC4}}}
| |
| |magic = {{{magicC4}}}
| |
| |repel = {{{repelC4}}}
| |
| |defense = {{{defenseC4}}}
| |
| |magic_defense = {{{magic_defenseC4}}}
| |
| |speed = {{{speedC4}}}
| |
| |luck = {{{luckC4}}}
| |
| |sword = {{{swordC4}}}
| |
| |spear = {{{spearC4}}}
| |
| |claw = {{{clawC4}}}
| |
| |projectile = {{{projectileC4}}}
| |
| |fire = {{{fireC4|Normal}}}
| |
| |water = {{{waterC4|Normal}}}
| |
| |wind = {{{windC4|Normal}}}
| |
| |earth = {{{earthC4|Normal}}}
| |
| |lightning = {{{lightningC4|Normal}}}
| |
| |death = {{{deathC4|Normal}}}
| |
| |sleep = {{{sleepC4|Normal}}}
| |
| |stun = {{{stunC4|Normal}}}
| |
| |paralyse = {{{paralyseC4|Normal}}}
| |
| |silence = {{{silenceC4|Normal}}}
| |
| |slow = {{{slowC4|Normal}}}
| |
| |move = {{{moveC4}}}
| |
| |anger = {{{angerC4}}}
| |
| |target = {{{targetC4}}}
| |
| |skills = {{{skillsC4|''This enemy does not have any skills.''}}}
| |
| |attack1 = {{{attackC41}}}
| |
| |attack2 = {{{attackC42|--}}}
| |
| |attack3 = {{{attackC43|--}}}
| |
| |area = {{{areaC4}}}
| |
| |potch = {{{potchC4}}}
| |
| |bribe = {{{bribeC4|no}}}
| |
| |sp = {{{spC4}}}
| |
| |items = {{{itemsC4|''This enemy does not drop any items.''}}}
| |
| |food = {{{foodC4|''This enemy does not drop any food.''}}}
| |
| }}
| |
| }}
| |
| }}
| |
| }}
| |
| }}
| |
| }}
| |
| |
| |
| {{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy II/Content | | {{#if:{{{tab1|}}}|{{#tag:tabber|{{{tab1|}}}={{Enemy II/Content |
| |name = {{{name}}}
| |
| |tmname = {{{tmname}}} | | |tmname = {{{tmname}}} |
| |area = {{{area}}} | | |area = {{{area}}} |
Line 538: |
Line 13: |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy II/Content | | {{#if:{{{tab2|}}}|{{{tab2|}}}={{Enemy II/Content |
| |name = {{{name}}}
| |
| |tmname = {{{tmname2}}} | | |tmname = {{{tmname2}}} |
| |area = {{{area2}}} | | |area = {{{area2}}} |
Line 545: |
Line 19: |
| {{!}}-{{!}} | | {{!}}-{{!}} |
| {{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy II/Content | | {{#if:{{{tab3|}}}|{{{tab3|}}}={{Enemy II/Content |
| |name = {{{name}}}
| |
| |tmname = {{{tmname3}}} | | |tmname = {{{tmname3}}} |
| |area = {{{area3}}} | | |area = {{{area3}}} |
Line 556: |
Line 29: |
| | | | | |
| {{Enemy II/Content | | {{Enemy II/Content |
| |name = {{{name}}}
| |
| |tmname = {{{tmname|}}} | | |tmname = {{{tmname|}}} |
| |area = {{{area}}} | | |area = {{{area}}} |
| |type = {{{type|Normal}}} | | |type = {{{type|Normal}}} |
| }}
| |
| }} | | }} |
| }} | | }} |
| |- | | |- |
| |}<includeonly>[[Category:Enemies in Suikoden II]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Event|[[Category:Event enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}</includeonly> | | |}<includeonly>[[Category:Enemies in Suikoden II]] {{#ifeq: {{{type}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Event|[[Category:Event enemies in Suikoden II]]}}{{#ifeq: {{{type}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Normal|[[Category:Normal enemies in Suikoden II]]}}{{#ifeq: {{{type2}}}|Boss|[[Category:Boss enemies in Suikoden II]]}}</includeonly> |
| <noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} | | <noinclude>This template is used to add an enemy infobox to a page. To add this template to an article copy and paste the code below and then fill in the information for each section.{{clear}} |
| <pre> | | <pre> |