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{{!}} class="textfield" align="center" style="{{#ifeq: {{{max16|}}}| |color:#999}}" {{!}} {{{potential16|—}}} | {{!}} class="textfield" align="center" style="{{#ifeq: {{{max16|}}}| |color:#999}}" {{!}} {{{potential16|—}}} | ||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max16|}}}| |color:#999}}" {{!}} {{{max16|—}}} | {{!}} class="textfield" align="center" style="{{#ifeq: {{{max16|}}}| |color:#999}}" {{!}} {{{max16|—}}} | ||
{{!}}} | |||
{{!}}} | |||
{{#if:{{{hlevel|}}}|=====Magic Skills=====|====Magic Skills====}} | |||
{{{!}} class="charstatbox" align=center | |||
{{!}} style="width:50%" valign="top" {{!}} | |||
{{{!}} class="charstatinner" style="width:100%" | |||
! class="infoboxblank" style="width:40%" {{!}} Skill Name | |||
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The level at which the character can first learn this skill.|Level}} | |||
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's initial proficiency at this skill.|Begin}} | |||
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's skill potential as determined by skill teachers.|Potential}} | |||
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's actual maximum skill potential, mechanically.|Max}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax1|}}}| |color:#999}}" {{!}} Swing | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax1|}}}| |color:#999}}" {{!}} {{{mlevel1|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax1|}}}| |color:#999}}" {{!}} {{{mbegin1|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax1|}}}| |color:#999}}" {{!}} {{{mpotential1|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax1|}}}| |color:#999}}" {{!}} {{{mmax1|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax2|}}}| |color:#999}}" {{!}} Accuracy | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax2|}}}| |color:#999}}" {{!}} {{{mlevel2|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax2|}}}| |color:#999}}" {{!}} {{{mbegin2|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax2|}}}| |color:#999}}" {{!}} {{{mpotential2|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax2|}}}| |color:#999}}" {{!}} {{{mmax2|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax3|}}}| |color:#999}}" {{!}} Damage | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax3|}}}| |color:#999}}" {{!}} {{{mlevel3|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax3|}}}| |color:#999}}" {{!}} {{{mbegin3|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax3|}}}| |color:#999}}" {{!}} {{{mpotential3|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax3|}}}| |color:#999}}" {{!}} {{{mmax3|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax4|}}}| |color:#999}}" {{!}} Sharpshoot | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax4|}}}| |color:#999}}" {{!}} {{{mlevel4|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax4|}}}| |color:#999}}" {{!}} {{{mbegin4|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax4|}}}| |color:#999}}" {{!}} {{{mpotential4|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax4|}}}| |color:#999}}" {{!}} {{{mmax4|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax5|}}}| |color:#999}}" {{!}} Counter-Attack | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax5|}}}| |color:#999}}" {{!}} {{{mlevel5|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax5|}}}| |color:#999}}" {{!}} {{{mbegin5|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax5|}}}| |color:#999}}" {{!}} {{{mpotential5|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax5|}}}| |color:#999}}" {{!}} {{{mmax5|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax6|}}}| |color:#999}}" {{!}} Heavy Damage | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax6|}}}| |color:#999}}" {{!}} {{{mlevel6|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax6|}}}| |color:#999}}" {{!}} {{{mbegin6|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax6|}}}| |color:#999}}" {{!}} {{{mpotential6|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax6|}}}| |color:#999}}" {{!}} {{{mmax6|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax7|}}}| |color:#999}}" {{!}} Continual Attack | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax7|}}}| |color:#999}}" {{!}} {{{mlevel7|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax7|}}}| |color:#999}}" {{!}} {{{mbegin7|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax7|}}}| |color:#999}}" {{!}} {{{mpotential7|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax7|}}}| |color:#999}}" {{!}} {{{mmax7|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax8|}}}| |color:#999}}" {{!}} Freeze | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax8|}}}| |color:#999}}" {{!}} {{{mlevel8|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax8|}}}| |color:#999}}" {{!}} {{{mbegin8|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax8|}}}| |color:#999}}" {{!}} {{{mpotential8|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax8|}}}| |color:#999}}" {{!}} {{{mmax8|—}}} | |||
{{!}}} | |||
{{!}} style="background:transparent; border: 2px solid #10a4b7; margin-bottom: 10px" valign="top" {{!}} | |||
{{{!}} class="charstatinner" style="width:100%" | |||
! class="infoboxblank" style="width:40%" {{!}} Skill Name | |||
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The level at which the character can first learn this skill.|Level}} | |||
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's initial proficiency at this skill.|Begin}} | |||
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's skill potential as determined by skill teachers.|Potential}} | |||
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's actual maximum skill potential, mechanically.|Max}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax9|}}}| |color:#999}}" {{!}} Thief | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax9|}}}| |color:#999}}" {{!}} {{{mlevel9|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax9|}}}| |color:#999}}" {{!}} {{{mbegin9|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax9|}}}| |color:#999}}" {{!}} {{{mpotential9|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax9|}}}| |color:#999}}" {{!}} {{{mmax9|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax10|}}}| |color:#999}}" {{!}} Repel | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax10|}}}| |color:#999}}" {{!}} {{{mlevel10|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax10|}}}| |color:#999}}" {{!}} {{{mbegin10|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax10|}}}| |color:#999}}" {{!}} {{{mpotential10|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax10|}}}| |color:#999}}" {{!}} {{{mmax10|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax11|}}}| |color:#999}}" {{!}} Parry | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax11|}}}| |color:#999}}" {{!}} {{{mlevel11|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax11|}}}| |color:#999}}" {{!}} {{{mbegin11|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax11|}}}| |color:#999}}" {{!}} {{{mpotential11|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax11|}}}| |color:#999}}" {{!}} {{{mmax11|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax12|}}}| |color:#999}}" {{!}} Shield Protect | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax12|}}}| |color:#999}}" {{!}} {{{mlevel12|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax12|}}}| |color:#999}}" {{!}} {{{mbegin12|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax12|}}}| |color:#999}}" {{!}} {{{mpotential12|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax12|}}}| |color:#999}}" {{!}} {{{mmax12|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax13|}}}| |color:#999}}" {{!}} Armor Protect | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax13|}}}| |color:#999}}" {{!}} {{{mlevel13|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax13|}}}| |color:#999}}" {{!}} {{{mbegin13|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax13|}}}| |color:#999}}" {{!}} {{{mpotential13|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax13|}}}| |color:#999}}" {{!}} {{{mmax13|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax14|}}}| |color:#999}}" {{!}} Holy Dash | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax14|}}}| |color:#999}}" {{!}} {{{mlevel14|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax14|}}}| |color:#999}}" {{!}} {{{mbegin14|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax14|}}}| |color:#999}}" {{!}} {{{mpotential14|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax14|}}}| |color:#999}}" {{!}} {{{mmax14|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax15|}}}| |color:#999}}" {{!}} Adrenaline Power | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax15|}}}| |color:#999}}" {{!}} {{{mlevel15|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax15|}}}| |color:#999}}" {{!}} {{{mbegin15|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax15|}}}| |color:#999}}" {{!}} {{{mpotential15|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax15|}}}| |color:#999}}" {{!}} {{{mmax15|—}}} | |||
{{!}}- | |||
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{mmax16|}}}| |color:#999}}" {{!}} Fighting Spirit | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax16|}}}| |color:#999}}" {{!}} {{{mlevel16|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax16|}}}| |color:#999}}" {{!}} {{{mbegin16|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax16|}}}| |color:#999}}" {{!}} {{{mpotential16|—}}} | |||
{{!}} class="textfield" align="center" style="{{#ifeq: {{{mmax16|}}}| |color:#999}}" {{!}} {{{mmax16|—}}} | |||
{{!}}} | {{!}}} | ||
{{!}}} | {{!}}} |
Revision as of 17:38, 25 August 2020
Recruitment
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