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Template:GS06 CG: Difference between revisions

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! align="center" class="infoboxblank" style="width:25%" {{!}} '''Weapon'''
! align="center" class="infoboxblank" style="width:25%" {{!}} '''Weapon'''
{{!}} align="center" class="textfield" style="width:75%" {{!}}{{{runew|''Available''}}}
{{!}} align="center" class="textfield" style="width:75%" {{!}}{{{runew|''Available''}}}
{{!}}}
{{!}}}
{{#if:{{{hlevel|}}}|====Skills====|===Skills===}}
{{#if:{{{hlevel|}}}|=====Physical Skills=====|====Physical Skills====}}
{{{!}} class="charstatbox" align=center
{{!}} style="width:50%" valign="top" {{!}}
{{{!}} class="charstatinner" style="width:100%"
! class="infoboxblank" style="width:40%" {{!}} Skill Name
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The level at which the character can first learn this skill.|Level}}
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's initial proficiency at this skill.|Begin}}
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's skill potential as determined by skill teachers.|Potential}}
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's actual maximum skill potential, mechanically.|Max}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max1|}}}| |color:#999}}" {{!}} Swing
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max1|}}}| |color:#999}}" {{!}} {{{level1|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max1|}}}| |color:#999}}" {{!}} {{{begin1|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max1|}}}| |color:#999}}" {{!}} {{{potential1|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max1|}}}| |color:#999}}" {{!}} {{{max1|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max2|}}}| |color:#999}}" {{!}} Accuracy
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max2|}}}| |color:#999}}" {{!}} {{{level2|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max2|}}}| |color:#999}}" {{!}} {{{begin2|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max2|}}}| |color:#999}}" {{!}} {{{potential2|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max2|}}}| |color:#999}}" {{!}} {{{max2|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max3|}}}| |color:#999}}" {{!}} Damage
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max3|}}}| |color:#999}}" {{!}} {{{level3|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max3|}}}| |color:#999}}" {{!}} {{{begin3|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max3|}}}| |color:#999}}" {{!}} {{{potential3|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max3|}}}| |color:#999}}" {{!}} {{{max3|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max4|}}}| |color:#999}}" {{!}} Sharpshoot
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max4|}}}| |color:#999}}" {{!}} {{{level4|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max4|}}}| |color:#999}}" {{!}} {{{begin4|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max4|}}}| |color:#999}}" {{!}} {{{potential4|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max4|}}}| |color:#999}}" {{!}} {{{max4|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max5|}}}| |color:#999}}" {{!}} Counter-Attack
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max5|}}}| |color:#999}}" {{!}} {{{level5|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max5|}}}| |color:#999}}" {{!}} {{{begin5|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max5|}}}| |color:#999}}" {{!}} {{{potential5|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max5|}}}| |color:#999}}" {{!}} {{{max5|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max6|}}}| |color:#999}}" {{!}} Heavy Damage
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max6|}}}| |color:#999}}" {{!}} {{{level6|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max6|}}}| |color:#999}}" {{!}} {{{begin6|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max6|}}}| |color:#999}}" {{!}} {{{potential6|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max6|}}}| |color:#999}}" {{!}} {{{max6|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max7|}}}| |color:#999}}" {{!}} Continual Attack
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max7|}}}| |color:#999}}" {{!}} {{{level7|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max7|}}}| |color:#999}}" {{!}} {{{begin7|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max7|}}}| |color:#999}}" {{!}} {{{potential7|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max7|}}}| |color:#999}}" {{!}} {{{max7|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max8|}}}| |color:#999}}" {{!}} Freeze
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max8|}}}| |color:#999}}" {{!}} {{{level8|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max8|}}}| |color:#999}}" {{!}} {{{begin8|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max8|}}}| |color:#999}}" {{!}} {{{potential8|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max8|}}}| |color:#999}}" {{!}} {{{max8|—}}}
{{!}}}
{{!}} style="background:transparent; border: 2px solid #10a4b7; margin-bottom: 10px" valign="top" {{!}}
{{{!}} class="charstatinner" style="width:100%"
! class="infoboxblank" style="width:40%" {{!}} Skill Name
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The level at which the character can first learn this skill.|Level}}
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's initial proficiency at this skill.|Begin}}
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's skill potential as determined by skill teachers.|Potential}}
! class="infoboxblank" style="width:15%" {{!}} {{h:title|The character's actual maximum skill potential, mechanically.|Max}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max9|}}}| |color:#999}}" {{!}} Thief
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max9|}}}| |color:#999}}" {{!}} {{{level9|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max9|}}}| |color:#999}}" {{!}} {{{begin9|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max9|}}}| |color:#999}}" {{!}} {{{potential9|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max9|}}}| |color:#999}}" {{!}} {{{max9|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max10|}}}| |color:#999}}" {{!}} Repel
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max10|}}}| |color:#999}}" {{!}} {{{level10|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max10|}}}| |color:#999}}" {{!}} {{{begin10|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max10|}}}| |color:#999}}" {{!}} {{{potential10|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max10|}}}| |color:#999}}" {{!}} {{{max10|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max11|}}}| |color:#999}}" {{!}} Parry
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max11|}}}| |color:#999}}" {{!}} {{{level11|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max11|}}}| |color:#999}}" {{!}} {{{begin11|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max11|}}}| |color:#999}}" {{!}} {{{potential11|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max11|}}}| |color:#999}}" {{!}} {{{max11|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max12|}}}| |color:#999}}" {{!}} Shield Protect
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max12|}}}| |color:#999}}" {{!}} {{{level12|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max12|}}}| |color:#999}}" {{!}} {{{begin12|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max12|}}}| |color:#999}}" {{!}} {{{potential12|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max12|}}}| |color:#999}}" {{!}} {{{max12|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max13|}}}| |color:#999}}" {{!}} Armor Protect
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max13|}}}| |color:#999}}" {{!}} {{{level13|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max13|}}}| |color:#999}}" {{!}} {{{begin13|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max13|}}}| |color:#999}}" {{!}} {{{potential13|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max13|}}}| |color:#999}}" {{!}} {{{max13|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max14|}}}| |color:#999}}" {{!}} Holy Dash
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max14|}}}| |color:#999}}" {{!}} {{{level14|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max14|}}}| |color:#999}}" {{!}} {{{begin14|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max14|}}}| |color:#999}}" {{!}} {{{potential14|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max14|}}}| |color:#999}}" {{!}} {{{max14|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max15|}}}| |color:#999}}" {{!}} Adrenaline Power
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max15|}}}| |color:#999}}" {{!}} {{{level15|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max15|}}}| |color:#999}}" {{!}} {{{begin15|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max15|}}}| |color:#999}}" {{!}} {{{potential15|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max15|}}}| |color:#999}}" {{!}} {{{max15|—}}}
{{!}}-
! class="infoboxblank" align="center" style="text-align:right; padding-right:3px; width:30%; {{#ifeq: {{{max16|}}}| |color:#999}}" {{!}} Fighting Spirit
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max16|}}}| |color:#999}}" {{!}} {{{level16|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max16|}}}| |color:#999}}" {{!}} {{{begin16|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max16|}}}| |color:#999}}" {{!}} {{{potential16|—}}}
{{!}} class="textfield" align="center" style="{{#ifeq: {{{max16|}}}| |color:#999}}" {{!}} {{{max16|—}}}
{{!}}}
{{!}}}
{{!}}}
{{!}}}

Revision as of 17:06, 25 August 2020

Recruitment

Recruiting
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